o7 Commanders!
I've taken the time to build on CMDR Boombi's work by inter comparing EVERY ships' jump range with respect to the new FSDs released by the current CG.
The link to my sheet can be found here:
Jump Range Comparison Sheet
I first used Coriolis to find a maximized jump range for each of the ships using only modules. I then augmented these values with engineering and then an FSD booster. Appropriate min maxing was preformed to ensure the ships could run. Finally, thanks to some kind feedback, I tweaked each FSD to accommodate the +15% optimal mass of the new FSDs. Links are provided for all ship builds.
A preliminary inspection of the data shows the new FSDs add a 12% increase to the jump range of applicable ships.
What I find remarkable about this information is how the meta is changed with these new FSDs.
Not max ranges, but the middle, such as the laden ranges of the truckers and what this means towards the pathway through engineering.
Please reply to this post with discussions, comments, and concerns.
See you in the Black commanders!