I'm cool with allowing players to expand wherever, whenever they're allowed. you, a group, me, any player doesn't own any system or has a say in how a mechanic works and nobody is owed anything for any effort they make in the game by any other player.
if you feel cheated then you're playing the game wrong... as wrong as players that min max a game loop and burn out.
I'm not sure how small of a violin other players are supposed to have for those being 'taken advantage of' by their efforts being exploited by others. a very small one i would think.
You're completely missing the point.
Nobody is saying we "own" anything.
We're saying that the game currently
rewards bypassing interaction, planning, and effort — by allowing someone in
Solo Mode to ghost into a system
without opposition, immediately after a group has put in the time and work to build a path there.
This isn’t about entitlement. It’s about
game integrity.
When one group plays openly, visibly, cooperatively — and another hides in Solo, scouts progress, and then claims the reward with no risk or counter —
that’s not balanced gameplay, that’s poor design.
You may be “cool with it,” but many players aren’t.
And if you think the proper response to that is sarcasm about tiny violins, maybe you're not really here to discuss the issue — you're here to shut down criticism.
But don’t worry. We're still going to raise our voices — because if everyone stays silent,
nothing ever gets better.