I have to honestly say that it's by far the most boring and stupid grind in any game I can remember. My first station was stolen, then it was back, and then I really lost my nerve. Due to the Easter break and active laziness, I started building my second station, the Coriolis Quadruple Girder.
I'm now almost at 70% and have countless takeoffs and landings behind me, and I'm more inclined to uninstall the game out of boredom and frustration than to let this new mode keep me alive. My Cutter has been nuked three times, for example, due to stuttering in the game and crashing into the Trailblazer Ship or a T9 taking off crashing into my ship, but I get a penalty and have to buy a new Cutter. Countless times, my supercruise assistent flies off somewhere else - technology in the 33rd century seems to be completely useless and even a TomTom navigation system from 2005 works more accurately.
I'm actually only going through the whole thing out of personal ambition and a "must-have" attitude. The carrier is there, 10+ billion, and multiple times all the ships I need.
Otherwise, I wouldn't even consider colonization. Considering years of work on this mode, the result is really sad. You're given hardly any options, have to take vacation time to build a station, and, as far as I can see, there are hardly any advantages. Earth-like stories or cities like in SC aren't possible, or even remotely in the cards.
I'd say that was a complete waste of time. But at least I can now name a station, system, or planet "Caprica" which is protected by my "Galactica" Carrier

. Something, at least.
Update 23.04.2025 : Ship 4 crashed > Autodocking, Game stotters, Crash into Station. Done. Great Job Frontier. New Ship > docking and again stotter.. Game is dead.
Cheers Folks!
Armin Tolar Breaker