I'm personally finding myself having gone from 0 to 100 hype on powerplay to being back at 0 due to the fact that system control points assigned for the power activities we can still do being insultingly low impact for the time investment.
Tricky one this. Certainly there's not much as an individual player I can hope to do to influence most systems - though there are a few borderline ones which can be flipped over a line with a couple of weeks' solo effort, if no-one else notices.
But current
collective player activity is adding a new 300 systems a week, reinforcing 100 Exploited systems to Fortified, and reinforcing 50 Fortified systems to Stronghold.
(And that's net, so
after the attempts, successful or otherwise, of various underminers to remove systems)
Multiply that rate by four to match the new progression of personal merits, and that's enough net collective merits that the
entire bubble could consist of Strongholds - many of them heavily reinforced - within a year.
They can't take the brakes off that until after they've got the Reinforcement-Undermining balance of collective activity a lot more equal than it is.