The Wings feature is very welcome and I like it but the game remains unchallenging and in a Wing the encounters are trivialised. Cruising around the galaxy is still extremely safe and I never feel endangered, or challenged for that matter.
If this game is going to thrive Frontier either needs to create a huge more amount of playable content or empower players via an eve style emergent game dynamic. Ironically the latter would offer endless hours of gameplay and require far less development effort and resources.
Agreed.
I still think they need to sit down and play some of the space sims that have come out in the last 20 years - look at their mission structures etc, one particular game I keep mentioning on and off on the forums is evochron mercenary, I love how the AI at missions will remember you, come stalk you, wait for you outside stations, wait for you to be damage in your wing and launch an attack on you and your buddies etc, they feel intelligent with motive and thus you are more immersed - play some Epoch (or have a look at what that team does as they really know how to give people toys to play with in a sandbox that gives us 100's of hours of game-play immersed in doing whatever we want, not just imagine we can do everything we want).
Do they have a team dedicated to missions/mission design and scripting? If so, where are they? Again like a fair few other aspects of the game, why wasn't it figured out much earlier during the design phase rather than having to react every time - the AI (friendly fire in war-zones etc) seems to of had no real thought put into it before release thus it's reactionary fixes to things that should of been foreseen/considered much earlier,
especially if you are into and or are passionate space sims.
It's all been said before though, hopefully in time as it's still one of the best base engines for a space sim and in cockpit experiences.
(Edit: Don't get me wrong, I know many things need to be tested in the wild, but some things simply require foresight and passion for the project probably helps.)