I was looking to see if anyone had got AMBX lights working with 64bit ED when I found this thread , so very happy! (now if I could convert my 3 sets of AMBX lights , 2 fans and rumble wrist rest to talk DMX , that would be awesome!).
Curious if anyone has used a smoke machine with this yet - when your ship goes above 100 and things start to smoke having that real effect in room would be pretty damn sweet. While none of this is as immersive as VR it certainly has some benefits as the cool/bling factor is rather high.
I didn't add HUE support because it's so cumbersome and slow to work with.
Yeah I did that. I have to play at night though because people might call the fire brigade. Also turns out the smoke isn't too good for delicate electronics...
I didn't add HUE support because it's so cumbersome and slow to work with.
Yeah I did that. I have to play at night though because people might call the fire brigade. Also turns out the smoke isn't too good for delicate electronics...
The light is fine. Not sure about the usb cable but it *should* be ok.
You may need a dmx terminator if you do long chains, but if you just have 2 or 3 lights you are fine without one.
The cheap cable has some rather sobering reviews on ebay. Doesn't seem to be using OpenDMX standard drivers, so it might not work, but I can't tell for sure sadly.
The Enttec device will most definitely work. It's a bit pricier, but I think you'll be much happier. I'd go for the Enttec.
if (json.event == "DockingGranted") then
-- light1 blinking green
for i=0,16000,160 do
Animation.StartAnimation(effect_sequence_docking, light1_g, animation_type_fixedvalue, 255, 0, 0, 1, i)
Animation.StartAnimation(effect_sequence_docking, light1_g, animation_type_fixedvalue, 0, 0, 0, 1, i+80)
end
end