Interesting; I thought that a 'decent' HOTAS was a lot more expensive (e.g. this Warthog thing I've seen mentioned in the forums). I've just upgraded to a GTX1060 so graphics should be okay.... May try me one of them T.Flights - any idea if suitable for a leftie (or if there's a alternative that is?)?
Cheers Cmdr..
does anyone have experience coming off TrackIR and going to VR? Curious if from that perspective, its a no-brainer, or are TrackIR to VR users, like... "yea its ok."
I was at my mate's today, and he's just recently got a 1080 powered machine.
When he arrived, he was like, "Hey, Matt, come with me. Something to show you..."
Followed him, and I was met with the most gorgeous PC I've ever seen. 1080, X99 MoBo, water cooling, beauty cable management... Just pure tech beauty. Top shelf stuff.
Then he pulled it out, and put it on my head... No not that you filthy cheek! An Oculus Rift! Fired up Elite, let me log in with my account, and I tried a few tutorial missions... My, gosh. The scale! I had no idea the ships were this big! Then I tried the SRV training... The size of the Diamondback!!! And that cockpit! My gosh! And that, just everything!
Wow! I've never been so impressed by a game! Jaw dropping.
I've already decided to start saving up for a VR-capable rig of my own. I need this in my life.
Thank you FD. This game is beautiful.
Did quite a few years with trackIR, awesome piece of kit. Two completely different things tho, no comparison. One is headtracking, the other is the matrix![]()
does anyone have experience coming off TrackIR and going to VR? Curious if from that perspective, its a no-brainer, or are TrackIR to VR users, like... "yea its ok."
An Oculus Rift! Fired up Elite, let me log in with my account, and I tried a few tutorial missions... My, gosh. The scale! I had no idea the ships were this big! Then I tried the SRV training... The size of the Diamondback!!! And that cockpit! My gosh! And that, just everything!
Wow! I've never been so impressed by a game! Jaw dropping.
What truely scarese me is I have no idea of how much time I could spend playing ED in VR before feeling sick and tired. Could you VR addicted tell me how do you feel after a long (say 4-5 hours) VR session? Do your eyes bleed? Do your head hurts? Do you feel nausea?.
VR is something I'm looking forward too. What scares me is the idea of my wife going to pat my neck every now and then and repeatedly joking me, but I could face that.
And of course the expensive equipment I still need to buy to upgrade my pc. Two costly video cards and some more RAM. But I could face that.
And of course the expensive price of and Oculus CV1... but I could face that....
What truely scarese me is I have no idea of how much time I could spend playing ED in VR before feeling sick and tired. Could you VR addicted tell me how do you feel after a long (say 4-5 hours) VR session? Do your eyes bleed? Do your head hurts? Do you feel nausea?
but I could face that.......
I decided to bite the bullet and give the Vive another go last night.
I managed to scour around and get some advice on gfx tweaking to fix some of the issues I was having (such as modifying the super-sampling to increase the text clarity which was bugging me, etc).
It's obviously not perfect still, but definitely was a much better experience this time around.
And OMG! I hadn't experienced the Anaconda in VR! (I only had my Vulture before)
It's g huge inside that thing! Heh! You certainly notice the size difference. I am desperate to try some of the other ships as well.
On a side note, though - I've never had any problems really with nausea in VR games (in any of the previous stuff I've played) - apart from the occasional wobbly feeling sometimes - but I was starting to suffer from this a fair bit during combat. Anyone else find this at all? And is there a way to reduce it?
Also, do people find combat seems to be a damn sight harder in VR?
Maybe it's just me (or NPCs have changed again recently or something) - but I found myself struggling to keep shields intact and stuff while doing dog fights in VR (I never usually have much problem).
Just some thoughts...
With the Vive, I have played for entire afternoons with minimal queasiness (in most VR games).
Elite, however is a different kettle of fish depending on what you are doing.
(Bear in mind this is my personal experience) - if you are doing some simple flying around at a leisurely pace (trading, exploring, etc) I've found there's not much problem with nausea etc.
However, if you start getting into more fast and zippy dogfights with spinning and jerking movements, this is when the nausea feelings start to happen.
Now, it's not been anywhere near heavy-nausea for me; just the occasional few moments of "Ooh, that feels a bit weird. I need to stop for a moment" - this usually dissipates pretty quickly and I can continue on without much problem.
So, to recap, there is (for me) a slight nausea there at times of more evasive flying, but for the most part, it is a grand experience!
For a little context here, I am someone who cannot use pretty much any ride at a theme park that spins without getting severely sick from it, so this was always a huge fear about VR for me - I am happy to report that it has rarely been a problem for me ever. Elite (and one other space game) is the first time I've had any weird feelings (mostly because of the g-force-less spinning) - your brain gets tricked because when you spin you expect some sort of g-force and the absence of it makes your brain freak out! Hehe!)
What truely scarese me is I have no idea of how much time I could spend playing ED in VR before feeling sick and tired. Could you VR addicted tell me how do you feel after a long (say 4-5 hours) VR session? Do your eyes bleed? Do your head hurts? Do you feel nausea?
Me too. I can take it on a large open plain, but around buildings...arrrfff. My frame rates are good.The only problem I have is when driving the SRV, and then I get motion sickness.
Absolutely. If you got a VR setup, you quickly realise that the dev teams behind ED and Project Cars have done a fantastic job of making a standard game work well in VR with native support.
It's hard to fully enjoy ED without it, after you have tried it.