Elite Inspiration

“In comparison to narrative realism readers, science fiction readers reported lower transportation, experience taking, and empathy. Science fiction readers also reported exerting greater effort to understand the world of the story, but less effort to understand the minds of the characters. Science fiction readers scored lower in comprehension, generally, and in the subcategories of theory of mind, world, and plot.”

The hell did I just read? When "death by beating with a Dune tome" should be a thing...
 
You might be interested in this guy, Martin Bower who did a lot of the model work for those films (not BBTS though)


Although its an archive there are huge amounts of information and behind the scenes regards modelmaking and design.

Thanks for the link, the man truly did God's work. (y)

Except.

Except.

The Enterprises in between have been variations on a theme culminating in the Enterprise "D" (seen in "Star Trek: The Next Generation") which I think is one of the poorest designs ever to have "graced" the screen! Indeed, I may not be alone in thinking this, since in one particular publicity photo the panel lining on the model can clearly be seen to spell the word "UGLY" - Honestly! However, we are all entitled to our opinion and I'm sure hundreds will now be writing to me to tell me how dare I say the "Enterprise D" is ugly!


well+that+was+disappointing+gif.gif
 
To the best of my knowledge, all of these completed prior to 1984. Most of them are from the 70s. Some folks were sharing images that made them connect with this game in another thread, and I happen to have a small collection of science fiction bits that I swear have served as inspiration for some of this game, whether consciously or unconsciously.

If you have some of this stuff, please share.
These were from the 70s or before because they were in an art book (which is hard to find) from Stewart Cowley. Terran Trade Authority Handbooks. I managed to find the one titled Spacecraft 2000-2100 AD. The others are hideously expensive.

The reason I say 70s or before is because I found the book in the 70s. I don't know the publishing date as the book is not on the shelf here at home. I have it on my work shelf.
 
These were from the 70s or before because they were in an art book (which is hard to find) from Stewart Cowley. Terran Trade Authority Handbooks. I managed to find the one titled Spacecraft 2000-2100 AD. The others are hideously expensive.

The reason I say 70s or before is because I found the book in the 70s. I don't know the publishing date as the book is not on the shelf here at home. I have it on my work shelf.
According to this
1978 to 1980.
 
Oceans of Venus by Peter Elson - Alliance Chieftain, Challenger and Crusader

o2FHWsw.jpg


Large Merchant Ship with Launch by Chris Foss - Federal Corvette

Gbghqd9.jpg


Martian Queen by Bob Layzell - Imperial Clipper

ml6DWX8.jpg


Spaceship by Dean Ellis - Ocellus Station

1eZcK7L.jpg


Return to Earth by David Hardy - Cobra MkIII/IV

mj8kNeB.jpg


To the best of my knowledge, all of these completed prior to 1984. Most of them are from the 70s. Some folks were sharing images that made them connect with this game in another thread, and I happen to have a small collection of science fiction bits that I swear have served as inspiration for some of this game, whether consciously or unconsciously.

If you have some of this stuff, please share.
I am pretty sure the original Elite and also its prequels where all inspired my various sources. If you look at Traveller, a pen and paper roleplaying game released first 1977 (and still pretty awesome), the Third Imperium background has a lot of similarities with Elite. It's all much bigger, but jump-tech is similar, the idea of worlds being united under a superpower while still maintaining their own government, religions and culture and some other things.
 
I am pretty sure the original Elite and also its prequels where all inspired my various sources. If you look at Traveller, a pen and paper roleplaying game released first 1977 (and still pretty awesome), the Third Imperium background has a lot of similarities with Elite. It's all much bigger, but jump-tech is similar, the idea of worlds being united under a superpower while still maintaining their own government, religions and culture and some other things.


Elite was very heavily Traveller inspired in my opinion; I used to GM Traveller a lot, and as soon as the original Elite came out, I could see the references :) Planetary types, government types, jump technology(*), etc. Even Commander Jameson, who featured prominently in the original Traveller material as the example character - Merchant Captain Alexander Lascelles Jameson.

(*) Though Traveller Jump Tech is a lot slower than Elite jump tech. You might find that trip to Colonia from the Bubble taking a while longer than a few hours of concerted jumping ;)

Traveller still is indeed awesome, as I'm sure @Ralph Vargr will agree :)
 
Elite was very heavily Traveller inspired in my opinion; I used to GM Traveller a lot, and as soon as the original Elite came out, I could see the references :) Planetary types, government types, jump technology(*), etc. Even Commander Jameson, who featured prominently in the original Traveller material as the example character - Merchant Captain Alexander Lascelles Jameson.

(*) Though Traveller Jump Tech is a lot slower than Elite jump tech. You might find that trip to Colonia from the Bubble taking a while longer than a few hours of concerted jumping ;)

Traveller still is indeed awesome, as I'm sure @Ralph Vargr will agree :)
I certainly agree. I actually gamemastered a Traveller campaign set in the Elite universe long before ED's time. Apart from the world setting and ship types I didn't have to change much actually. I used Mongoose Traveller back then, not classic. Actually still using it.

Also, the jump tech from Elite 2: Frontier and First Encounters, was much slower. Travelling from one system to another took days sometimes. Not actually a whole week per parsec, but still. The instant travel ED was necessary because you can't have a button for speeding up time in an online game.
 
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Elite was very heavily Traveller inspired in my opinion; I used to GM Traveller a lot, and as soon as the original Elite came out, I could see the references :) Planetary types, government types, jump technology(*), etc. Even Commander Jameson, who featured prominently in the original Traveller material as the example character - Merchant Captain Alexander Lascelles Jameson.

(*) Though Traveller Jump Tech is a lot slower than Elite jump tech. You might find that trip to Colonia from the Bubble taking a while longer than a few hours of concerted jumping ;)

Traveller still is indeed awesome, as I'm sure @Ralph Vargr will agree :)
Try the Zhodani Core Expeditions. 90 years, one way. :(
 
That is indeed the picture I was thinking of. Away with you, witch! :)

I think that was in Great Space Battles which also has one of my fav pics - double page (I think) spread of a jetpack space-chap escaping from loads of zombie hands. Oh, and that hospital ship (I think. Edit: Wrong!) that’s got a front end a bit like the Imperial ships.
Edit: the monitor ship around Mars -

View attachment 164325
Galactica.
 
I also happen to like alien worlds with mahoosive ships that hang in the sky in much the same way that bricks do :LOL: :

Source: https://youtu.be/vAnVlDeFYNs?t=4


(that was a very fine piece of TV)



Now that's totally my jam! Struts, panels, greeble, greeble everywhere! Stuff like 2001's Discovery, Silent Running's Valley Forge, Space 1999's Eagle shuttles...so many good child memories...

Also, do anyone here remember of this gem?
Battle-Beyond-01.jpg

Campiness galore, but boy some of those models were good for the time.
Space Cowboy for the win!
 
These were from the 70s or before because they were in an art book (which is hard to find) from Stewart Cowley. Terran Trade Authority Handbooks. I managed to find the one titled Spacecraft 2000-2100 AD. The others are hideously expensive.

The reason I say 70s or before is because I found the book in the 70s. I don't know the publishing date as the book is not on the shelf here at home. I have it on my work shelf.
Sadly I had to jettison those when the college began massive layoffs. My department went from sixty to seventeen. :(
 
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