I have always leant towards the more hardcore sims, 30 minutes just to do a preflight, and hour or more just on fuel planning and take off performance calculations. Op - your post is just downright silly, ED is a game, thankfully with a few hardcore sim elements thrown in -
Let's not forget that we have no idea what space travel will be like in the next 3000 years (if we don't wipe ourselves off the planet) Talk of cryo sleep/ G-force tolerance or glass canopies (doubt it is even glass in 3301) Is rather pointless.
It is Just...A....Game
Well if you want a real space sim with proper physics and everything that goes with them..
Kerbal space program fits the bill nicely, as recommended by the great Scott Manly himself.
[video]https://www.youtube.com/channel/UC-ZlXbhKDI6m0IQGGSNvtaw[/url]
Bill
Oh and they have a device to speed up the passage of time too![]()
I guess you missed my point, which was:
A gave docking / undocking as an example because for most of the time it's the only actual piloting required, and even that becomes extremely easy after a few times.
Maybe future atmospheric flight brings some extra in the future.
If we accept faster than light travel then how do you explain our field of view not expanding to literally behind us as we outpace the light coming off the star (I'll leave alone that the G-forces of moving that fast would just kill you). Oh, and let's not forget, glass cockpits? On a space ship? that more than likely will be engaging in combat? Sure Elite, that's not a terrible idea in any fashion, really.
1st: We don't fly at FTL speeds, we compress space-time...
That's just a 'lore' way of allowing for FTL speed.
So? What's your point?
So, I've been hearing that basically since I joined the forums, and frankly, you could have fooled me.....
I agree that it's unrealistic in the sense that they are adding a technology that is not understood yet. On the flip side, it would be pretty silly to have the game take place 1300 years into the future and not have some technology that would make today's world drop their jaws in awe ;PThat's it's not a sim as it's unrealistic and compressing space-time doesn't explain away the FTL travel as some sort of 'realistic' method.
Not that I mind it not being unrealistic.
They are currently working on a basic warp drive at NASA right now but for all intents and purposes it isn't real yet. I wouldn't get too bent out of shape about it though. We might have something like it in 100 years!That's just a 'lore' way of allowing for FTL speed.
I agree that it's unrealistic in the sense that they are adding a technology that is not understood yet. On the flip side, it would be pretty silly to have the game take place 1300 years into the future and not have some technology that would make today's world drop their jaws in awe ;P
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They are currently working on a basic warp drive at NASA right now but for all intents and purposes it isn't real yet. I wouldn't get too bent out of shape about it though. We might have something like it in 100 years!