Elite is new EVE! But...

Its subscription based because you cant have 2500 players in the same battle in p2p.
Its not simplistic in combat, the mechanics are more complex than Elite, your not shooting with a joystick but the mehcanics involved in combat are WAY more complex than Elite: armor, shield, remote repairs, 3 different types of electronic warfare, multiple ammo types, cynosural fields, warp disruptors, titans, carriers, dreadnoughts, cloaks, stealth bombers and thousands more..., its massive.
Elite needs to be simple so it can attract more types of people.

ED has more complex flight model (EvE looks at ships as vectors of their velocity), but EvE has way more complex damage calculations. Where ED is all about damage faloff and resistances on two layers, EvE has full scale of application attributes of two kinds. Where turrets use tracking and radial velocities to determine wether they even hit, then damage is being additionally calculated not only based on resistances and damage types, but also transversal velocity. Missiles on the other hand, has flight speed and flight velocity, and if it hits, it determines damage caused by a function of explosion radius, velocity and target ship radius and velocity. TiDi works because combat is basically rts.
 
Hate to break it to you, but 30+ buttons is pretty common in an MMO. The only difference is EVE has different names for its attacks.
Keep in mind Bigger ships are still just ships in the end that are just bigger. The reason you know it is a simple design is because of Time Dilatation. It is a great way to show the Action meter Gameplay style of an MMO in slow motion.

Great Video showing you Black mage in FF14 and all its skills. Just like EVE its just a bunch of buttons you press based on the situation at hand.
[Time Code 1:58 ]


EVE its an MMO yes. Elite is different, its a single player game with a multiplayer plug-in with VERY limited coop.
Every single ship in EVE works different from each other, from smaller tiny frigates to huge titans. All the ships have their own play-styles but in Elite its very limited.
Yes you have joystick movement but thats it.
 
EVE has complex trade and production elements. Much more complex than ANY online game
If Elite add same complexity and also give player ability to claim star systems to build thier own staions there - EVE will be beated that day!

With all other pros of Elite - EVE has no chance.

Why build stations when stations already exist?

EvE works well with trade because there are places worth controlling. There are no chokepoints. There are no places worth controlling in ED. There is no reason to fight over any location or to prevent others from taking resources from a location.

Imagine, let's say ED was open only and cross platform, that you could field enough players to provide round the clock security of a system to prevent people getting in and taking some resources.

My response: "Ok... i'll just go over here instead then, where nobody will try and stop me."
 
Why build stations when stations already exist?

EvE works well with trade because there are places worth controlling. There are no chokepoints. There are no places worth controlling in ED. There is no reason to fight over any location or to prevent others from taking resources from a location.

Imagine, let's say ED was open only and cross platform, that you could field enough players to provide round the clock security of a system to prevent people getting in and taking some resources.

My response: "Ok... i'll just go over here instead then, where nobody will try and stop me."

The resources in Elite aren't impotant. You can't produce anything and NPC don't produce anything with the resources, there's also no chain of production and no demand.
The resources are vastly distributed in abundance so there's no point in controling anything.
In EVE you can develop the system to make it richer so there's a point in controling them. In Elite you will always have offer of everything and you will never produce anything.
 
EVE has complex trade and production elements. Much more complex than ANY online game
If Elite add same complexity and also give player ability to claim star systems to build thier own staions there - EVE will be beated that day!

With all other pros of Elite - EVE has no chance.

My friend, you are really already 100500 who offers to take something from EVE, so don't even strain, it won't work). And the most interesting thing is that EVE is not a space simulator, it's just an MMORPG against the background of space scenery, so you can just as well offer the mechanics of many MMO games. But you'd better relax)
 
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