Grind is only a stat of mind.
every game is a grind if you play it that way or look at it that way.
with no end goal or wall infront of you the game can not be a grind you are just playing it that way
Grind is not a state a mind, it's a consequence of progression based gameplay. You are either good at hiding the grind in your game with depth, story or otherwise or you lay it out so obviously that it hurts. So far they have done nothing to really hide the grind, they've just added added more things to grind toward. It is NOT up to the player to not grind, you grind as soon as you begin playing the game so that you can earn credits to upgrade your grindship so that you can grind faster to get into a bigger grindship sooner. At a certain point you become happy with your grindship and don't need to upgrade it or get into a bigger grindship, so then it's about 'grinding fun'. You repeat the tasks that you enjoy the most over and over under the veil of fun, the grind is there, you've just chosen to ignore it because you are having fun. Not everyone is so easily entertained for endless hours and the grind reveals itself to players that demand more sooner.
It's said that this is what Elite was all about to begin with, that's fine. Let's not try to pretend or delude people into believing it's not there though. There are plenty of statistics, bars, percentages, credit reminders, options and the general speed in which they move to constantly remind you it's there. You can ignore it in order to just have fun, but you can't ignore it out of existence.
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