Same here brother
o7
Also I would support Kickstarter/crowdfunding campaign for doing port in first place
All this WINEing about Linux.. have any of your tried WINEing a little louder?
Yeah, I know, WINEing isn't everything, and may or may not work, but I suspect someone must have tried at least.
I'm utterly neutral on the subject, and if it can make FDev money, then great. But unless the effort to port and support Linux is broadly zero, then the numbers strongly suggest it won't.
I'm honestly not sure ED would be doable on linux without a lot of other stuff around it that isn't in FDs control.
This machine I'm on presents me with a boot menu that asks me to choose between Windows, Fedora, Debian, FreeBSD and Solaris, and my virtualization software lets me host most of the others in a container on whichever one I choose to boot. I've tried ED in a windows container on some of the others, just to see what would happen, and it kinda sucks but there is a graphics setup for the container that lets me get a barely-usable framerate that way. The main thing that makes me play only on a native windows boot is that it is the only way I get the full functionality out of my X52. Even if FD were to release a native linux client, unless there was a linux version of the X52 profiling software that gave me the same macro capability as I have under windows, I'd probably still play it exclusively in windows.
PS4 port next please.
I'd like to see FD awash with cash, such that they can keep improving the game and hopefully give me what I'd like on the priority list.
I fully support the idea of E: D on Linux for many reasons. BUT...It's a question of opportunity cost.
I fully support the idea of E: D on Linux for many reasons. BUT...
This is driven by the sheer number of disparate distros out there. If Frontier decides to put E: D on SUSE, the Debian, Mint, Ubuntu, Gentoo, BSD crowd would go gaga that "their" distro should be the one. You think the threads are contentious now? You've never seen the vitriol Linux geeks toss around arguing whose distro is better. Linux is an amazing OS, but is fragmented.
I was going to buy and build a complete new gaming rig around the new AMD Zen chips, but discovered only Win10, OSX and Linux will be supported. As I have zero intent on installing Win10, that idea is out the door until I can support my gaming on Linux. SteamOS is a viable option, but again the distro wars would rage.
For the record, I'd pay for another account to finance Linux development for E: D. Then I could VM my Win7 install and run that on my Linux box when needed.
Here's a breakdown of Linux distros by server and workstation as of 2015.
https://brashear.me/blog/2015/08/24/results-of-the-2015-slash-r-slash-linux-distribution-survey/
I'd be perfectly happy with Debian / Ubuntu, but using Vulkan instead of OpenGL.Not really. Way it is handled these days is develop against Steam Runtime, which is essentially Ubuntu 12.04 LTS. Way other distros do it is chroot Ubuntu filesystem against local system. There's efforts on standartize OpenGL access (vendor neutral OpenGL library linking, now supported by Mesa, AMD binary and Nvidia binary drivers).
Where you say container, I'm thinking you mean Virtual Machine. Containers are not best suited to running cross platform binaries. http://www.itworld.com/article/2915...-is-the-right-choice-for-your-enterprise.html
On the other hand, Containers are ideally suited to sidestepping the fragmentation problem you rightly point out http://www.flatpak.org
The video problem on virtual machines is to be expected, unless you assign hardware directly to the VM via PCI Pass through, you will always be running some sort of Emulated video hardware (usually QXL if using boxes/Libvirt on Fedora). That is the only way (whatever method the hypervisor uses) to enable performant graphics on virtualised machines.
Now, the X52/joystick/input/macro question you raise, is something of interest and concern, thank you for bringing it up, I'll go and do some digging later to see if there are any viable projects that would meet that requirement, it is something that would benefit all games on Linux, so it seems worthwhile investigating.
o7