Elite on PS4 is getting some pretty darn good reviews

They're honorary ranks. It's not the real navy, it's the naval auxiliary. It's like being a knight in the UK today. The Queen doesn't expect you to provide levies and tax peasants if you're knighted. Though the thought of Elton John or DBOBE doing so is funny.

She also doesn't proclaim people kings or admirals for being the human equivalent of email because those words still have relevant meanings to actual ranked functions. Even ranking in a militia would have some sense of consequence and responsibility, chief being not to defect to and work for the other side.
 
She also doesn't proclaim people kings or admirals for being the human equivalent of email because those words still have relevant meanings to actual ranked functions. Even ranking in a militia would have some sense of consequence and responsibility, chief being not to defect to and work for the other side.

I think the naval career will get a revamp in a future update. During a live stream they said they wanted to improve it.
 
I hate to be the one showing the other side here, but ED is not doing well on player reviews on Amazon.

37% are 1-star reviews, and the complaints are what I would expect: bugs, connection issue but mostly the difficult learning curve and lack of orientation.
I can entirely understand, and I am not surprised to see more people playing and losing interest almost immediately, rather than spending (a lot of) time until it starts making some sense. I know I did it because I love flying, love space exploration and recognized the potential, but it took me a week just to figure out how to dock/undock and probably a month to configure the controllers and understand basics (I am a slow learner I guess).

I don't own a ps4 or Xbox, but coming from the PC I almost lost friends by convincing them to buy and play. I got to the point of gifting ED when there was a Steam promotion... no joy: a few will enjoy it; most will hate it, makes sense for me. But I think FD has abysmal communication skills, and people are buying this probably thinking its Star Wars Battlefront or something. Of course, on FD defense, things have improved a lot in recent patches, the tutorials too.

Of course, on FD defense, things have improved a lot over the past patches, the tutorials too. They just need to make it clearer, so people won't feel disappointed.

I think it's best those kinds of people don't play the game, imagine what kind of features they would want. It's for sim-heads, I'm sure FD didn't really believe it was going to be the next grand theft auto. I expect USER reviews on consoles, when the dust has settled, as an average will be 'mixed' as steam puts it. It's natural. Sims are not the traditional staple of the console. I bought my PS4 for Pro Evo Soccer, Street Fighter and Tekken. Everything else on the PC thanks.
 
I was an Xbox player myself, for a good 12 years, then made the switch to PC earlier this year. I had never even heard of ED when I was on Xbox. I would say their marketing on the Xbox is sub-par as it's easily missed behind more popular titles and not everyone scours the internet for a game especially if they are invested in another game at the time. Marketing has to be there to not only draw in interested players but drag some away from other games. But the game is top notch! Happy it's getting good reviews on PS4.
 
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A few more reviews:

All Things PlayStation gave a 9/10 :cool:

Warrington Guardian gave a 9/10 :cool:

Leonardo-DiCaprio-Cheers.gif


Rectify Gaming gave an 8/10.
 
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While i agree in most of what you ranted about,


Fed-Imp naval ranks make literally no sense:

you get no navy rank increase from supporting the feds/imps in conflict zones ( combat bonds dont count..)

but being a mailman = admiral/king unless you want to spend a century slowly ranking up...

naval ranks make no sense and a overhaul on it would make the game better!

Whilst I agree with your pain - I'm not sure the logic that you pick is entirely supportive:

The naval ranks for both Fed & Imperial are auxiliary ranks. That is, you aren't actually in the proper Federal Navy - for instance, but in a form of auxiliary, amateur, volunteer support group.

As such, doing menial support jobs 'to help the proper troops' does have an in-story sense to it - however ever unfair. And it is quite clear that both the Feds & the Imps are not that likeable or fair minded. So us saying that this isn't the way auxilliary units work in the US or in Europe is probably irrelevant.

However - I do share your frustration. But is the real reason you even want to progress anything other than to get a Corvette or a Cutter?

Because, if I had my way, I would have both the Federal and Imperial naval rank progression being identical, but stopping before officer level. At that point, progression would be a combination of special missions, and actual option for promotion, and again, that would get you to Admiral in both places.

That should be separate from political position, which - in imperial terms might get you to Emperor or Emporess, and in federal terms might get you to President. In imperial terms, I'd expect you to have to kill yourself into the blood-lines - because historically - if you weren't born into royalty - killing your way in was a legitimate means - a true game of thrones.

In federal terms, you should have to campaign, back-stab, bribe, in an almost identical way - and assassination would definitely be valid. Indeed, apart from different titles, the politics of both seem on a par.

So (i) I agree that naval progression in ED is an illogical grind and needs changing, and (ii) but it could be so much more interesting, and should be anything than just about unlocking a couple of crappy ships...
 
While i agree in most of what you ranted about,


Fed-Imp naval ranks make literally no sense:

you get no navy rank increase from supporting the feds/imps in conflict zones ( combat bonds dont count..)

but being a mailman = admiral/king unless you want to spend a century slowly ranking up...

naval ranks make no sense and a overhaul on it would make the game better!

I agree, pick a side and deal with consequences. Be a man/woman...... insectoid about it.
 
They're honorary ranks. It's not the real navy, it's the naval auxiliary. It's like being a knight in the UK today. The Queen doesn't expect you to provide levies and tax peasants if you're knighted. Though the thought of Elton John or DBOBE doing so is funny.

Call them citizenship levels.... In most cases, if you want to be a citizen of one country you have to relinquish your citizenship of the one you are leaving.

Either way and regardless of how you do it, if you decide choose any kind of allegiance with a faction, it should come with noticeable consequences.
 
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I think it's best those kinds of people don't play the game, imagine what kind of features they would want. It's for sim-heads, I'm sure FD didn't really believe it was going to be the next grand theft auto. I expect USER reviews on consoles, when the dust has settled, as an average will be 'mixed' as steam puts it. It's natural. Sims are not the traditional staple of the console. I bought my PS4 for Pro Evo Soccer, Street Fighter and Tekken. Everything else on the PC thanks.

True words, and it looks like your predictions are turning to be true already. Im a sim head myself and deeply enjoy the sim/arcade balance achieved with Elite Dangerous, I play it much more often than dcs for that reason, it is easier to enjoy. I dont own any consoles besides my dust gathering ps3 that I used as a media center back then.

However you are probably familiar with how consoles took over some pc games and essentially destroyed entire franchises for pc players. I hope this doesnt happen to ED. It certainly will be a tough but interesting challenge to developers if they keep investing in both formats. On one side there could be more content coming, on the other there could be a shift towards a simpler more arcade interface. I use VR and feel as FD largely abandoned any developments in that area, I haven't been able to take a half decent screenshot since 2.2 because of changes they introduced and essentially killed VR shot capture. I am only using this example to show they cant do it all and will cut corners here and there.

Not to mention that until this day I am unable to play ED without underclocking my 1070gtx, on two computers I own. Only time will tell...
 
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That's not too surprising. I mean let's face it, for all of the bugs, the lacking features, the network problems, the wishlists not fulfilled, and the imbalances, for all of the beige worlds, the long ship transfer times and the broken mission payouts, overall Elite Dangerous is a pretty good game. Most of us who complain, and I admit I'm among them, have literally hundreds of hours played with the game, some are well into the thousands of hours, and are still playing regardless! More importantly, there isn't another game out there quite like it, in scope nor in playability. There just isn't.

Elite Dangerous is pulling off something that's never been done before, and doing it fairly (mostly) well. And while the game does deserve criticism in certain areas, it also deserves a lot of praise for the things it has gotten so very spot on.

I agree with your comment, but I would like to add that we should not forget that this is a mindbogglingly huge project in the midst of development.
FD plans on developing it for several years to come. I understand it can be difficult to be patient (I have a large wish list myself :)), but patience is needed when you buy into a game of this scale under development.
 
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