Updated to 3.4.1a7:
Also note that the "preview" site is very close to feature parity with the old pre-3.0 site, which means the old version will soon be going away and permanently replaced with the new design. So if any deal-breakers remain, now's the time to speak up (again, possibly, if I forgot any issues reported awhile back).
- first attempt at responsive design (for i.e. mobile devices); outfitting and stats panel layouts now behave differently for smaller viewports
- changed double-click/long-touch behavior on outfitting slots; now shifts focus to module picker rather than emptying the slot
- added right-click on outfitting slot to empty it; for touch interfaces there is a new "EMPTY" module at the top of the module picker
- added sticky headers to scrolling shipyard, outfitting slots and module details displays
- fixed a bug in red highlighting for modules exceeding type limit (i.e. experimental weapons, shield generators, etc)
- fixed a bug that allowed a module to exceed its type limit in non-experimental mode when copying between slots
Also note that the "preview" site is very close to feature parity with the old pre-3.0 site, which means the old version will soon be going away and permanently replaced with the new design. So if any deal-breakers remain, now's the time to speak up (again, possibly, if I forgot any issues reported awhile back).