Elite's asymmetrical gameplay is its greatest strength

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Many people try to theory craft a balance so that the different playstyles of elite can interact on an equal footing. Which to me seems like removing one of its greatest assets; that widely differing types of players coexist in the same sandbox:
https://youtu.be/AzEXkNk5868
For all those sim lovers, what's more accurate than the reality that cmdrs can be at such a massive disadvantage.
Believe it or not, I'm not a sociopath in real life, but i do really enjoy the fast and loose gameplay of "hunting other players" especially those that are in ships which blow up quickly. Instead of trying to correct the imbalance we should celebrate it
 
Don't we all benefit from interesting gameplay design? Losing in one instance and winning in another is normal for people that play games and persist
 
In some cases though, more balance would be beneficial IMO:

I'm mainly a combat pilot and enjoy the PVE aspect most, however, it's not something I do for the money.. since the payout is low.

When I need credits, I haul passengers, that's a lot more profitable, and I can tolerate doing it, even though it's not what I find fun.
Even trading or exploration net more than combat, and now, mining is at the top.

The profit from mining is so high, it makes everything else feel like a waste of time, but I just can't do it (and I tried.. it made me want to uninstall). I'm now grudgingly doing the 500 ton mission to unlock Selene, so I get access to Didi, and I'm not looking forward to it. I'd be rich now if I'd spent my time hauling in the belts, fishing for Void Opals.

As a result, I spend more time in the game doing something I don't enjoy than doing what I find fun, and I'm even doing something I dread.

The activity I like most requires the highest amount of money, while paying the least. Progression down this path absolutely requires me to do less interesting things.
 
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I play DCS, and participate in public PVP servers. I fly Mirage, Su-33, and on occasion, just for s and giggles, Huey and Gazelle. The Gazelle is my favourite. It's a troll chopper. If you fly it right, you're almost impossible to shoot down, even by the most skill F/A/18 or -14 pilots. Because you can hug the ground, hid behind obstacles, you're loaded with flares and an IR deflector and, if you're good enough, you can catch an attacker off-guard who, after expending all their missiles on you, slows right down and comes in nice and close for a gun run, in which case, you can put your own guns/rockets/even TOW missiles on him. I've had four kills with the Gazelle. It's hilarious.

There's nothing symmetrical about a Gazelle killing an F/A-18. It's akin to a Sidewinder killing a Vulture. But that's not really where the fun is. The fun is in evading their attacks whilst completing your mission, be it transporting soldiers in the Huey (or CAS with a bunch of miniguns, this is especially tough because it turns the Huey into a brick) or anti-armour support/low-altitude SEAD/recon in the Gazelle. As an explorer in Elite, I get something of the same thrill when I'm departing Jameson Memorial to head for Lori Jameson to initiate the first of many engineering jobs on a new exploration ship. This is when I'm most vulnerable. I have a few blueprints pinned, including Dirty Drive Tuning, so before I leave, I've done a bunch of upgrades already that'll help my survivability. But this first trip is always when I'm most vulnerable to an attack, and it's always in SD. One such attempt was made on me a few weeks ago.

I departed the station in a Krait Phantom, targeted the engineering base, and entered supercruise. I think I got about a quarter to a third of the way there before my bandwidth spiked and I knew there was another player in the system, whereby I started searching my sensors for that hollow icon. As soon as I saw it, I turned towards it, targeted it, and got a scan. FDL, with an FSD interdictor. Knowing that many gankers/PVP'ers will fly whatever the most cookie-cutter meta they can get their hands on, I had a fair idea of what he intended, and as he was heading right for me, my suspicions were aroused. I kept my throttle at full and waited to see what he would do as he moved behind me. When he did, I watched his ship hollow start a turn behind me to get on my tail and I knew at that moment that he was coming after me. I E-dropped, selected a system at random from my left console, and started boosting in that direction waiting for my FSD to cool down.

The FDL hadn't landed when the CD finished. I thought, "hmm, maybe I was a bit paranoid, let's wait and see if he follows my wake", and so I did, still boosting. Lo, my suspicion was justified when i heard the 'thump' of a ship landing behind me, and saw the hollow icon go from square to triangle in an instant. "Scan detected," announced Archer, as I hit the boost, FA-off, and threw my Krait into a Crazy Ivan (full stick left, full opposing rudder, and a bit of pitch for good measure) while the FSD charged for a hyperspace jump. He hit me once, from about 2km, and my shields barely noticed. The police did though, and they arrived in seconds. Seconds after that, I was in hyperspace.

Well, I arrived safely in the system I'd decided to jump to but was unsatisfied with the fact that I'd been unable to reach Lori Jameson. I decided to take a calculated risk: knowing the gankers were in SD, I decided that they're probably more interested in grabbing stuff around the station, where it's slowing down for approach to the station (anything coming into the system) knowing that the odds of catching something off the sun that might just be passing through are actually quite low. Well, I decided I was going straight back for my engineering. So I did. I jumped back into SD, and despite a spike in bandwidth, saw nothing on my sensors. I began my approach to Lori's planet and watched my sensors in case that changed. Eventually, and before I arrived, the spike dropped off.

While I was arriving at the engineering planet, I decided to have a bit of smack. I wrote in chat, "oi, noice try m8" or something to that effect, and got no response, so I left it. Eventually, though, someone replied, and I found myself talking rather casually with the gankers about game mechanics. Turns out, Harry Potter himself was in the system, and we ended up discussing the mechanics of torpedoes while I did my engineering. He wasn't even a bag, just knew his stuff, and I wondered, briefly: who did I just evade? I didn't even get their name. Was it Harry? I'll never know. Sadly, I didn't record it. And I didn't ask in the system who, specifically, it was that just tried to kill me. To be honest, it didn't matter. I had survived. And I hadn't just survived, but I'd blue-balled them hard.

It was some of the most fun I've had playing this game by far. And not entirely unlike evading F/A-18 launched AMRAAM missiles by racing between the buildings of Las Vegas at 20ft above the ground doing almost 200kts in a chopper that's smaller and lighter than a fire engine.
 
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Voidwalker, yea, I engineer in open, and I've eaten 600m in rebuys and I'm not even gud yet 😂 . you should try ganking next! It's the logical step
 
I play DCS, and participate in public PVP servers. I fly Mirage, Su-33, and on occasion, just for s and giggles, Huey and Gazelle. The Gazelle is my favourite. It's a troll chopper. If you fly it right, you're almost impossible to shoot down, even by the most skill F/A/18 or -14 pilots. Because you can hug the ground, hid behind obstacles, you're loaded with flares and an IR deflector and, if you're good enough, you can catch an attacker off-guard who, after expending all their missiles on you, slows right down and comes in nice and close for a gun run, in which case, you can put your own guns/rockets/even TOW missiles on him. I've had four kills with the Gazelle. It's hilarious.

There's nothing symmetrical about a Gazelle killing an F/A-18. It's akin to a Sidewinder killing a Vulture. But that's not really where the fun is. The fun is in evading their attacks whilst completing your mission, be it transporting soldiers in the Huey (or CAS with a bunch of miniguns, this is especially tough because it turns the Huey into a brick) or anti-armour support/low-altitude SEAD/recon in the Gazelle. As an explorer in Elite, I get something of the same thrill when I'm departing Jameson Memorial to head for Lori Jameson to initiate the first of many engineering jobs on a new exploration ship. This is when I'm most vulnerable. I have a few blueprints pinned, including Dirty Drive Tuning, so before I leave, I've done a bunch of upgrades already that'll help my survivability. But this first trip is always when I'm most vulnerable to an attack, and it's always in SD. One such attempt was made on me a few weeks ago.

I departed the station in a Krait Phantom, targeted the engineering base, and entered supercruise. I think I got about a quarter to a third of the way there before my bandwidth spiked and I knew there was another player in the system, whereby I started searching my sensors for that hollow icon. As soon as I saw it, I turned towards it, targeted it, and got a scan. FDL, with an FSD interdictor. Knowing that many gankers/PVP'ers will fly whatever the most cookie-cutter meta they can get their hands on, I had a fair idea of what he intended, and as he was heading right for me, my suspicions were aroused. I kept my throttle at full and waited to see what he would do as he moved behind me. When he did, I watched his ship hollow start a turn behind me to get on my tail and I knew at that moment that he was coming after me. I E-dropped, selected a system at random from my left console, and started boosting in that direction waiting for my FSD to cool down.

The FDL hadn't landed when the CD finished. I thought, "hmm, maybe I was a bit paranoid, let's wait and see if he follows my wake", and so I did, still boosting. Lo, my suspicion was justified when i heard the 'thump' of a ship landing behind me, and saw the hollow icon go from square to triangle in an instant. "Scan detected," announced Archer, as I hit the boost, FA-off, and threw my Krait into a Crazy Ivan (full stick left, full opposing rudder, and a bit of pitch for good measure) while the FSD charged for a hyperspace jump. He hit me once, from about 2km, and my shields barely noticed. The police did though, and they arrived in seconds. Seconds after that, I was in hyperspace.

Well, I arrived safely in the system I'd decided to jump to but was unsatisfied with the fact that I'd been unable to reach Lori Jameson. I decided to take a calculated risk: knowing the gankers were in SD, I decided that they're probably more interested in grabbing stuff around the station, where it's slowing down for approach to the station (anything coming into the system) knowing that the odds of catching something off the sun that might just be passing through are actually quite low. Well, I decided I was going straight back for my engineering. So I did. I jumped back into SD, and despite a spike in bandwidth, saw nothing on my sensors. I began my approach to Lori's planet and watched my sensors in case that changed. Eventually, and before I arrived, the spike dropped off.

While I was arriving at the engineering planet, I decided to have a bit of smack. I wrote in chat, "oi, noice try m8" or something to that effect, and got no response, so I left it. Eventually, though, someone replied, and I found myself talking rather casually with the gankers about game mechanics. Turns out, Harry Potter himself was in the system, and we ended up discussing the mechanics of torpedoes while I did my engineering. He wasn't even a bag, just knew his stuff, and I wondered, briefly: who did I just evade? I didn't even get their name. Was it Harry? I'll never know. Sadly, I didn't record it. And I didn't ask in the system who, specifically, it was that just tried to kill me. To be honest, it didn't matter. I had survived. And I hadn't just survived, but I'd blue-balled them hard.

It was some of the most fun I've had playing this game by far. And not entirely unlike evading F/A-18 launched AMRAAM missiles by racing between the buildings of Las Vegas at 20ft above the ground doing almost 200kts in a chopper that's smaller and lighter than a fire engine.

I think you have watched Blue Thunder too many times... :)

I was based at Nellis.

They would shut down McCarran and NLV, put my flight up as a CAP, with our Master Arm switches "Off", and watch you run into phone poles or casino signs. :)
 
Voidwalker, yea, I engineer in open, and I've eaten 600m in rebuys and I'm not even gud yet �� . you should try ganking next! It's the logical step

I've done ganking.

[video=youtube_share;MVEH6ODqy3k]https://youtu.be/MVEH6ODqy3k[/video]​

The PVP in this is KINDA ganking, but the guy was definitely trying to fight back. In vain. He was a pain to interdict though, was really good at getting out of it, took me three or four tries IIRC? If you listen really closely, at the end of the PVP clip, you'll hear me say, "about f'n time", because he was pretty much flying around the system 'mocking' me every time I failed to interdict him. ^_^ Make sure you watch to the end though, the landing is the best part tbh.

[video=youtube_share;vE7uKoy6MvA]https://youtu.be/vE7uKoy6MvA[/video]​

Those videos are just what I remembered to record, I don't always do that and there are a lot of unrecorded examples. It's fun, not gonna lie, but I enjoy exploration more.
 
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I think you have watched Blue Thunder too many times... :)

I was based at Nellis.

They would shut down McCarran and NLV, put my flight up as a CAP, with our Master Arm switches "Off", and watch you run into phone poles or casino signs. :)

Obviously it's a flight sim, not real life. And so far, to date, after about 90+ hours playing on the NTTR map, maybe about 30 of those in the Gazelle, I've only run into one crane doing low-altitude evasion, and it didn't kill me. I was able to safely land (roughly, but safely) and evac the crew in a large parking lot.

I've never even heard of Blue Thunder tbh. I do the same thing on the Caucasus map as well, using the mountains and valleys as cover instead of buildings. And now that the Persian Gulf map is out, even more mountains to play in ^_^
 
Obviously it's a flight sim, not real life. And so far, to date, after about 90+ hours playing on the NTTR map, maybe about 30 of those in the Gazelle, I've only run into one crane doing low-altitude evasion, and it didn't kill me. I was able to safely land (roughly, but safely) and evac the crew in a large parking lot.

I've never even heard of Blue Thunder tbh. I do the same thing on the Caucasus map as well, using the mountains and valleys as cover instead of buildings. And now that the Persian Gulf map is out, even more mountains to play in ^_^

Good man.

But, Utah drivers. They can hit *anything*. :(

Most dangerous thing in Vegas contender.

[video=youtube;gkPPWIPi29s]https://www.youtube.com/watch?v=gkPPWIPi29s[/video]
 
Holy rotor-wash, Batman! I had a double take at about 57 seconds and had to restart and pause on every shot of the chopper they used in that film. At first, I thought they were using an Apache because of the cockpit.

But the tail and engine exhaust give it away. They actually used a Gazelle, and modified it with an attack helicopter style. That's kinda hilarious. Looks like the SA341G but it could be an L.

Good choice. The Gazelle has got to be one of the (if not the single) most agile helicopters in the world. It's light, powerful, and can actually be a real challenge to fly. I've done full on loops and rolls in these things on DCS, lots of fun.
 
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Holy rotor-wash, Batman! I had a double take at about 57 seconds and had to restart and pause on every shot of the chopper they used in that film. At first, I thought they were using an Apache because of the cockpit.

But the tail and engine exhaust give it away. They actually used a Gazelle, and modified it with an attack helicopter style. That's kinda hilarious. Looks like the SA341G but it could be an L.

Good choice. The Gazelle has got to be one of the (if not the single) most agile helicopters in the world. It's light, powerful, and can actually be a real challenge to fly. I've done full on loops and rolls in these things on DCS, lots of fun.

Yeah, they used a Gazelle for the movie. It was barely flight-worthy with the weight of all of the modifications they made to it :p
 
Yeah, they used a Gazelle for the movie. It was barely flight-worthy with the weight of all of the modifications they made to it :p

Well the M can barely take off with a full load of TOW missiles (which is 4, total). You have to lower the fuel to 60% if you don't want to overstress the engine for a transitional lift takeoff. It was never designed for heavy loads, but for speed, agility, and a low profile, that's why it's so great at recon, FAC, and JTAC.
 
I wonder if there was an addon to incorporate the small ships from ED (vulture, cobra, viper, eagle, icourier, etc.) into DCS with their same flight and power characteristics (except no frameshift & no shields maybe) & weapons, would they wipe the floor(sky) of all the regular DCS planes and choppers?
 
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If ED was a PvP game then the assymetery would be more of an issue. As it is, the game allows you to choose your level of risk, so its not such of an impact.
 
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