End of June Livestream with Devs is not happening.

Techopedia definition:

  1. Dictionary

Sandbox​

What Does Sandbox Mean?​

A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks. Instead of featuring segmented areas or numbered levels, a sandbox game usually occurs in a “world” to which the gamer has full access from start to finish.
A sandbox game is also known as an open-world or free-roaming game.


I have included Wikipedia definition below for balance.

Sandbox game​

A sandbox game is a video game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game, if such a goal exists. Some games exist as pure sandbox games with no objectives. These are also known as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the player freedom of movement and progression in the game's world. The "sandbox" term derives from the nature of a sandbox that lets children create nearly anything they want within it.

Early sandbox games came out of space trading and combat games like Elite (1984) and city-building simulations and tycoon games like SimCity (1989). The releases of The Sims and Grand Theft Auto III in 2000 and 2001, respectively, demonstrated that games with highly detailed interacting systems that encouraged player experimentation could also be seen as sandbox games. Sandbox games also found ground with the ability to interact socially and share user-generated content across the Internet like Second Life (2003). Minecraft (2011) is one of the most successful examples of a sandbox game, with players able to enjoy in both creative modes and through more goal-driven survival modes

Tatty bye old beans, what what
 
I'm just laughing now. You were the one who said you need to be able to destroy buildings and build stuff and change the terrain, (voxal btw) now you claim that was me.


I'm just going to let you go, you seem to have lost the thread.
"Elite Dangerous is a Sandbox game. It can't have theme park hand crafting because there are 400 billion star systems"
"Of course it's a sandbox. Seems you don't know what that term means..."
Source: https://www.youtube.com/watch?v=KIvKcPwUk8o

"Sandbox =/= voxel terrain and structures. Those are elements in some sandboxes, like 7 days to die, and not in others, "
everything you have said
A sandbox game is a video game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game
A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will
everything i have said is in the definitions you haven't
 
"Elite Dangerous is a Sandbox game. It can't have theme park hand crafting because there are 400 billion star systems"
"Of course it's a sandbox. Seems you don't know what that term means..."
Source: https://www.youtube.com/watch?v=KIvKcPwUk8o

"Sandbox =/= voxel terrain and structures. Those are elements in some sandboxes, like 7 days to die, and not in others, "
everything you have said
A sandbox game is a video game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game
A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will
everything i have said is in the definitions you haven't
The definition has already been established, why does the argument persist?

At this point you are simply arguing scales of grey.

Tatty bye
 
I'm at a loss, Elite is a sandbox, as defined in the video. Its an unstructured world full of things a player can engage with.

Its not a theme park with quest chains and dev created stories the player proceeds through being led by the nose.
 
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