Disingenuous post is disingenuous
I recently 'opted' to attempt to try to get a better DD upgrade on my Vulture after seeing Fruitbat's 142.6 (?) % opt multiplier & corresponding unbelievable minimal reduction in optimal mass on his grade 5 thruster roll.
I had enough mats for 41 rolls - by far the most I've ever done in one go, from more hours than I've played since the game was a thrilling new adventure (God, how I miss those early days [blah] when things were...oh what's that word again...oh yeah,
'FUN'!)!
Long story short: 135% / -11% were my salient figures. Marginally better than my previous 134% / -8% & deeply, deeply unsatisfying gameplay, taking into account how many repetitive delivery missions I had to do to get the CIF necessary, how much time spent in the ultra-crap experience that is the SRV (btw, on the plus-side I now have
plenty of Sulphur & Phosphorous - WOO HOO!) & the hypertension-inducing of searching for high grade USS in the right kind of system.
Engineers would be absolutely fine in 'solo'...
even a really good addition, but with an open mode where an arms race was always inevitable, it is absolutely the pits! I don't know why Frontier don't just scrap the in-game income streams & introduce a galactic lottery (obviously don't make it as simple as buying a ticket - no, add some grind to this as well please!) - where if you are the lucky winner you can buy a Corvette, while the other 99.9% look on in jealousy from their Hauler cockpits & keep on buying those tickets in the hope that one day they will also be blessed & avoid lady luck's knee in the groin.
...Oh I'm being sarcastic, in case any lead designers are reading & thinking 'hey, he
might just have something there'!