Just a quick thought.
When engineering modules, particularly weapons, it can be very difficult to know what's good and what isn't, without testing it.
Of course, this wastes heaps of materials, because we now must go from grade 1 through 5, only to realise we don't like it.
This means either removing the modification and starting again, or buying another identical module and starting again, and using up valuable storage space for the old module you're not sure you'll ever use. Lol
So my suggestion is, when removing or overwriting a modification, you get some of the materials back that you put in.
You never get grade 1 back, because there's little point.
But for each grade above that, you get about half rolls worth of the materials put in per grade, providing more than two rolls were used. And it's rounded down.
So let's say you made a maxed out G5 high capacity multicannon, but don't want it anymore.
G1 took just 1 mechanical scrap. You don't get this back.
G2 took 2 rolls to move on, so used 2 mechanical scrap and 2 Vanadium. So you'd get 1 of each back.
G3 took 3 rolls to move on, so used so used 3 mechanical scrap, 3 Vanadium and 3 Niobium. So you'd get 1 of each back.
G4 took 5 rolls to move on, so used 5 mechanical equipment, 5 high density composites, and 5 tin. You'd get 2 of each back.
G5 took 8 rolls to max out. 8 mechanical components, 8 proprietary composites, and 8 military super capacitors. So you'd get 4 of each back.
Or something like that.
Experimental modifications just refund half, (rounded down) of the current applied effect, to what you put in.
Obviously, you lose the modification entirely
If the game doesn't actually log how many rolls you've put in, it can just be worked out on some sort of average.
This could also be a service some stations offer, in the same manner as material traders.
FD loves RNG, so heck, it could be a gamble!
It'll give you the minimum and maximum per material that you'll get back, and you get something in between. You might get back everything you put in, or not very much.
Thoughts?
When engineering modules, particularly weapons, it can be very difficult to know what's good and what isn't, without testing it.
Of course, this wastes heaps of materials, because we now must go from grade 1 through 5, only to realise we don't like it.
This means either removing the modification and starting again, or buying another identical module and starting again, and using up valuable storage space for the old module you're not sure you'll ever use. Lol
So my suggestion is, when removing or overwriting a modification, you get some of the materials back that you put in.
You never get grade 1 back, because there's little point.
But for each grade above that, you get about half rolls worth of the materials put in per grade, providing more than two rolls were used. And it's rounded down.
So let's say you made a maxed out G5 high capacity multicannon, but don't want it anymore.
G1 took just 1 mechanical scrap. You don't get this back.
G2 took 2 rolls to move on, so used 2 mechanical scrap and 2 Vanadium. So you'd get 1 of each back.
G3 took 3 rolls to move on, so used so used 3 mechanical scrap, 3 Vanadium and 3 Niobium. So you'd get 1 of each back.
G4 took 5 rolls to move on, so used 5 mechanical equipment, 5 high density composites, and 5 tin. You'd get 2 of each back.
G5 took 8 rolls to max out. 8 mechanical components, 8 proprietary composites, and 8 military super capacitors. So you'd get 4 of each back.
Or something like that.
Experimental modifications just refund half, (rounded down) of the current applied effect, to what you put in.
Obviously, you lose the modification entirely
If the game doesn't actually log how many rolls you've put in, it can just be worked out on some sort of average.
This could also be a service some stations offer, in the same manner as material traders.
FD loves RNG, so heck, it could be a gamble!
It'll give you the minimum and maximum per material that you'll get back, and you get something in between. You might get back everything you put in, or not very much.
Thoughts?