For me most common in Zoos is not a big Argument. I also Welcome animals which are rare or only in their Home countrys hold in Zoos. Personally I just prefer the wild animals over the domestic ones and I for every domestic species I can tell you an equivalent wild species which I personally would rather Like to see. I mean everyone can and should Express their wishes but especially in cases of highly debated pack ideas the counter preferences should be taken. I mean If there should ever be a domestic animal pack this is okay for me and I will very likely buy it at the end but on the other hand I Just prefer the wild animals for Planet Zoo.
I think I might have worded it weirdly, I don't think being common in zoos is the one thing to look at

The opposite if anything haha Just that it is weird that it is used as an argument for one thing but doesn't matter for this specific area

I myself don't even think that that is important really, I just like what I like and I happen to like domestic animals but I'd also want an aardwolf which isn't common at all
Well, the focus of zoos should be on conservation, mainly to build up reserve populations. So, in my opinion, I consider species which are kept in zoos and are decreasing in the wild as more important.
For the game, the most important thing for me are new rigs and I can't really see a goat, pig, cow, horse or sheep introducing any new rigs. For rabbits, waterfowl or even chickens this may be a different story, but there just seem to be some better (wild) alternatives.
My comment wasn't really about wanting realism to be the one thing we all have to pay the most attention to, sorry if it was worded unclearly! Just that it's confusing how it's important when talking about the sloth now, but not overall
But since I already started typing I'll just leave my other thoughts on your comment here too haha
While I 100% agree with you when it comes to real zoos, I don't think it has to apply to the game... I personally find the best building mode I've ever seen to be the thing why I come back to it every time. And building something that caters to a small, low-budget animal collection can be fun just as much as old city zoo struggeling to keep up or a modern high budget zoo with conservation effords for uncommon animals or a natue reserve for a few native species,... etc. For this game animals are more like little building prompts within a bigger project to me I guess, so a little farm with a low fence right up to the path might sometimes be more refreshing then another wild animal enclosure with a moat that is similar to something we've already had

I too still want a lot of wild species, even some similar to a domestic one, but I just think some domestics won't hurt!
I totally agree on the rigs though! I'd be okay with using mods for the once you named, but the one thing with petting zoo/feeding mechanic, eventhough my heart isn't set on it, is still that I think it would be cooler to have and rarely use then to never have the option because all animals are inteded to be wild, you know what I mean? I'd rather have a mod for a wild donkey and not place a petting station in their enclosure then using a mod for a domestic donkey and never even getting the option to decide if I want it petted or not haha hope this makes sense!
Either way I think everyone will see animals that they are not personally excieted about come tot the game and will have to use mods for some they really wanted

it's just how it is

But yeah, like I said, that wasn't really what my first comment was about, I just got into rambling, sorry
