Error: Texture dimensions need to be multiple-of-four

An unexpected error occurred preventing the build from completing [TextureSizeInvalid]"Texture dimensions need to be multiple-of-four :"

I keep getting this error thrown when I try to upload my object. All of my textures conform to the recommended sizes allowed. What might be going wrong?
 
You should check the dimensions of your textures again. Maybe one of your textures has a lost pixel, so that the texture for example has only 1024 x 1023 pixels insteed of 1024 x 1024 (can happen in Photoshop).

The pixel size of your textures must be divisible by 4, i. e. 32, 64, 128, 256, 512, 1024, 2048, it doesn't matter whether your textures are 128 x 128 pixels or 2048 x 1024, as long as you can divide the number of pixels by 4 (with the exception of quality for detailed textures).
 
Holy cow it WAS a lost pixel. For some reason even when I resized I kept getting a rogue pixel out of photoshop. Thanks so much for mentioning it!
 
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