Hi guys I think I've just experienced an anomaly and I just want to reconfirm with you guys is it an actual bug or working as intended?
On every occasion when I got pulled into a star, what I would immediately do is to lock on the star, and make sure it is directly behind my ship, always when I active supercruise this way, the escape vector will be directly in front of me and I can jump out. I practiced this because the first time when I got pulled into a star, I tried to jump into the next system and it didn't work.
But just now, I had the exact opposite situation, as I get pulled into a brown dwarf, I locked onto the brown dwarf, position it directly behind me and activated my FSD, the escape vector is not in front of me. So I go to the Navigation menu again, unlock and relock the star, and tried to position the star behind my ship again and tried to FSD out again but still the escape vector is not in front of me. Only after awhile that I realized that the hollowed dot on my radar is actually the next targeted system in route, I managed to aim my ship at it and jump away, but by then my hull is already below 10% and I got burnt to death in my next destination.
So is this incident working as intended? Why is it last time I'm not able to escape by jumping into the next system and now it seems like the only way to escape is to jump to the next system?
On every occasion when I got pulled into a star, what I would immediately do is to lock on the star, and make sure it is directly behind my ship, always when I active supercruise this way, the escape vector will be directly in front of me and I can jump out. I practiced this because the first time when I got pulled into a star, I tried to jump into the next system and it didn't work.
But just now, I had the exact opposite situation, as I get pulled into a brown dwarf, I locked onto the brown dwarf, position it directly behind me and activated my FSD, the escape vector is not in front of me. So I go to the Navigation menu again, unlock and relock the star, and tried to position the star behind my ship again and tried to FSD out again but still the escape vector is not in front of me. Only after awhile that I realized that the hollowed dot on my radar is actually the next targeted system in route, I managed to aim my ship at it and jump away, but by then my hull is already below 10% and I got burnt to death in my next destination.
So is this incident working as intended? Why is it last time I'm not able to escape by jumping into the next system and now it seems like the only way to escape is to jump to the next system?