Escort Missions (sort of)

Lets say a small group of players are having an event, or running missions, or whatever, and they are prone to disruptive commander attacks. How about a system to alert nearby player when another player falls under attack.

My idea is like this: Its similar to the wing beacon under functions.
Ship Escort Beacon:
Off - Like any other day
In Distress - Activates when a bounty is gained on another player related to a crime. Also, broadcast a system wide crime, and ship in distress, notification.
On - Acts just like a wing beacon, except it advertises to the entire system its location. Useful for when someone knows they are prone to be, or will be attacked, and would rather take a chance that somebody within the system has some good intentions, and wouldn't mind following the beacon ship to wherever it is going.

There's no payout or missions. Its just a system for players to look out for each other.

Just an idea for ship escorts. Throwing it out there.
 
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