destroyed competitive PvP becaue in my opinion it never existed in the first place
It most certainly did :-( It might not have been perfect, it was stressful at times, but wow it was fun.
destroyed competitive PvP becaue in my opinion it never existed in the first place
Even those that do not want to play PvP?
true any poll can certainly not be taken as a certainty, however the ED forums did a pretty amazing job of mirroring the brexit vote, almost to perfection.. far better than the official predictions.
at some point one has to accept if it looks like a duck, sounds like a duck, and flies like a duck, maybe... just maybe.... its a duck.
edit interterestingly i thought the link was to the poll about what would you miss least in ED and it was hugely anti PvP (serves me right for not checking)
my point stands tho, i think most of the polls here MAY not be that far off the mark even if with only a small part of the playerbase.
Of course! I'm only interested in fighting like minded players. I get absolutely no satisfaction from destroying anyone that isn't prepared to be destroyed.
Real satisfaction comes from the adrenaline rush that a challenging and competitive PvP encounter brings.
Of course! I'm only interested in fighting like minded players. I get absolutely no satisfaction from destroying anyone that isn't prepared to be destroyed.
Real satisfaction comes from the adrenaline rush that a challenging and competitive PvP encounter brings.
It most certainly did :-( It might not have been perfect, it was stressful at times, but wow it was fun.
The poll is probably not representative, margin of error is high-ish, confidence level is low-ish, all true. One other poll that I was referring to in the later post had over 700 participants and asked the question "What is more important for you: PVP or PVE?"; different question. Still 17% answered that PVP is more important to them. Add to that some players who like PVP without finding it more important and you are in the same ballpark. The poll that is currently running shows the same kind of result. All together an indication that a not-so-small minority of players like PVP.
There will be people that still gank and seal club of course because those guys don't care about competition, but serious PVP which was previously a minority but vibrant scene (much like some of the other groups in ED like explorers etc) is all but dead..
Sure, there was competitive PvP for everyone flying the same FDL HRP silent running build. But for everyone who didn't have the cash or wanted to use something else it didn't exist.
Yea. As predicted:
https://forums.frontier.co.uk/showt...et-%85/page4?p=4071609&viewfull=1#post4071609
(unedited post from a month ago)
There's a bit of truth in this, but of course:
1. Most people did, lots of people. If you wanted to do PVP you opted for one of the several possible PVP metas so that you could be competitive.
2. Cheap alternatives where available, we always used to have a few newer players along in rail DBS ships in 2.0.
3. Some people went for something completely different! E.g. Cillit bang in his notorious shielded Viper Mk3 ;-)
The biggest problem for PvP is the uneven playing field in my opinion. It's true that 2.1 made it more uneven, but the general problem always existed. So the first step should be to create a fair environment, which of course needs some rules and restrictions. It's worth noting that I don't talk about unconsensual PvP like piracy, this should be regulated by system security. I would start with changing the way conflicts work and add naval careers. Systems in war state would become the hotspots for PvP and all players interested in competitive PvP could gather there.
- before participating in a conflict you'll need to sign up for a faction at their station
- you'll gain naval ranks in the faction depending on your performance
- the faction will give you access to naval ships, they are restricted to your naval rank so a low ranked player only has access to small ships like the Eagle and you'll get bigger ships when you advance in their ranks
- maybe allow some different loadouts for different playstyles
- you are no longer allowed to bring your own (civilian) ship to war zones, use the ship your faction gives you
- war already starts in SC, encounters on your way to a war zone influence the outcome
- if you are in your naval ship you don't get wanted for attacking opposing ships, the battle would still be reported though, so expect reinforcements for both sides (this could lead to emergent battles outside of war zones)
That should pretty much adresses the competitive combat part, it adds an even playing field because you are just allowed to bring naval vessels to the conflict.
You could add some mechanics for players who are not only interested in combat, like hauling war supplies (battle weapons, medicines, etc) or black ops (infiltrating enemy bases, spy on convoys and checkpoints) which would influence the outcome and reinforcements during the war.
Unfortunately not. All it shows is another insignificant result (by statistical definition). Also, it is not surprising since the same people that voted in one poll are highly likely to have voted in the other.
Even if they did not, the two polls run together are STILL not enough numbers to base valid conclusion upon.
Personally I'd ove to know what the result of a fully statistically significant poll would be. I think it would surprise a lot of people. But until we do get one, these mini-polls really are not much at all. From a statistical point of view there is so much wrong with them., not just the small sample size.
...Everyone can come back into Open now...
I'd like PVP missions pitting player groups against each other with rewards similar to NPC missions; NPC targets should be mixed into the PVP missions for quiet times and some easier rewards. These missions could be part of CGs, PP, or randomly spread out across the galaxy as long as they provide some focal point (mission target system) for players to congregate in a non-scripted fashion. I.e., it should not require organisation and agreement outside of the game. That's just me though.
Open is for shooting fish in a barrel. Oh sorry, I mean PvP.
The barrel is now empty as all the fish have swum to Mobius. With no fish to shoot, the kids with shotguns have run to other barrels.
Open is dead. Go play another more deliberate PvP game, or join Mobius for som PvE.
Fly safe
And the word "MAY" there is the problem. Until FD tell us what the real figures are, minuscule polls such as this are not something that should be used to base game change upon. Now if that had been 29,600 votes then you'd have a significant poll. 296 is still insignificant in statistical terms given the size of the player base.
Also you are effectively saying that because a previous poll on nothing to do with the game was pretty close to the actual result then this poll MAY also be pretty close to the real game result. That is, I'm afraid, also nonsense.
This red car can drive at 200kph therefore that red car can also drive at 200kph is not a valid assumption. It may be true, but without other data to back it up the assumption is completely invalid.
Or to use your analogy, this bird here has webbed feet and swims in ponds like a duck therefore it must be a duck is not valid. It might be true but it's not a valid assumption.
because ED is a hobby not a job, and as a hobby I do what i enjoy doing, and not necessarily to get better. getting better if it happens is just a nice aside.Instead of going to Mobius and giving yourself a false sense of security (based on the recent Mobius massacres) why don't you seek out players like myself that would equip you, train you and want nothing more than to see you become an amazing PvP pilot?
I was hoping that power play was going to be the reason to be in open and to PvP. A back and forth struggle of powers. Groups recruiting players. Role playing. Instead we got a merit grinding treadmill just to get that powers new shiny module. I'm not against PvP. There's just no reason for it in the current game design. There is no community driven content in ED. (Changes are granted the community from time to time. Yes.)
Open is not dead because of there being no fish left to shoot. There are actually commanders who actively protect those that get picked on.
Those same commanders are the ones who enjoy competitive PvP with like minded players.
Instead of going to Mobius and giving yourself a false sense of security (based on the recent Mobius massacres) why don't you seek out players like myself that would equip you, train you and want nothing more than to see you become an amazing PvP pilot?
This would allow you take your rightful revenge against those who did you wrong and have some damn good fun in the process.![]()