Everyone can come back into Open now...

Even those that do not want to play PvP?

Of course! I'm only interested in fighting like minded players. I get absolutely no satisfaction from destroying anyone that isn't prepared to be destroyed.

Real satisfaction comes from the adrenaline rush that a challenging and competitive PvP encounter brings.
 
true any poll can certainly not be taken as a certainty, however the ED forums did a pretty amazing job of mirroring the brexit vote, almost to perfection.. far better than the official predictions.

at some point one has to accept if it looks like a duck, sounds like a duck, and flies like a duck, maybe... just maybe.... its a duck.

edit interterestingly i thought the link was to the poll about what would you miss least in ED and it was hugely anti PvP (serves me right for not checking)

my point stands tho, i think most of the polls here MAY not be that far off the mark even if with only a small part of the playerbase.

And the word "MAY" there is the problem. Until FD tell us what the real figures are, minuscule polls such as this are not something that should be used to base game change upon. Now if that had been 29,600 votes then you'd have a significant poll. 296 is still insignificant in statistical terms given the size of the player base.

Also you are effectively saying that because a previous poll on nothing to do with the game was pretty close to the actual result then this poll MAY also be pretty close to the real game result. That is, I'm afraid, also nonsense.

This red car can drive at 200kph therefore that red car can also drive at 200kph is not a valid assumption. It may be true, but without other data to back it up the assumption is completely invalid.

Or to use your analogy, this bird here has webbed feet and swims in ponds like a duck therefore it must be a duck is not valid. It might be true but it's not a valid assumption.
 
Of course! I'm only interested in fighting like minded players. I get absolutely no satisfaction from destroying anyone that isn't prepared to be destroyed.

Real satisfaction comes from the adrenaline rush that a challenging and competitive PvP encounter brings.

It's almost impossible to persuade many of the people on the forum of this. They have very strict preconceived ideas of what PVP is in Elite actually is which is based on "that one time some guy interdicted me a year ago" and they're hard to budge from that position of ignorance. Hearing them discuss it is like watching two fish discussing whether birds exist..
 
If I was forced to guess I will toss out the reason folks are not seeing others in Open for PvP is that they are all grinding (in Solo of course!) for Engineer upgrades. They'll be back with a vengeance soon enough I reckon. Those PvP players that are not doing the Engineer grind (for whatever reason) will soon be really in trouble. Which is what the OP was referring too I think if I may put words in his mouth.
 
Of course! I'm only interested in fighting like minded players. I get absolutely no satisfaction from destroying anyone that isn't prepared to be destroyed.

Real satisfaction comes from the adrenaline rush that a challenging and competitive PvP encounter brings.

Sorry, do you really mean to say that you want all players to be PvP players even though they do not want to be? If so then you are forcing your play style on others.

Or did you mean, no, only those that want to PvP? In the which case fine, go right ahead.
 
I play in open all the time....

But then who wants to PvP a lowly Asp X with a pilot committed to running away?

Bill

"w00tles does 450 now with boost.... lets see an unmodded cobra 3 try and stop me now" ;)
 
It most certainly did :-( It might not have been perfect, it was stressful at times, but wow it was fun.

Sure, there was competitive PvP for everyone flying the same FDL HRP silent running build. But for everyone who didn't have the cash or wanted to use something else it didn't exist.
 
The poll is probably not representative, margin of error is high-ish, confidence level is low-ish, all true. One other poll that I was referring to in the later post had over 700 participants and asked the question "What is more important for you: PVP or PVE?"; different question. Still 17% answered that PVP is more important to them. Add to that some players who like PVP without finding it more important and you are in the same ballpark. The poll that is currently running shows the same kind of result. All together an indication that a not-so-small minority of players like PVP.

Unfortunately not. All it shows is another insignificant result (by statistical definition). Also, it is not surprising since the same people that voted in one poll are highly likely to have voted in the other.

Even if they did not, the two polls run together are STILL not enough numbers to base valid conclusion upon.

Personally I'd ove to know what the result of a fully statistically significant poll would be. I think it would surprise a lot of people. But until we do get one, these mini-polls really are not much at all. From a statistical point of view there is so much wrong with them., not just the small sample size.
 
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Sure, there was competitive PvP for everyone flying the same FDL HRP silent running build. But for everyone who didn't have the cash or wanted to use something else it didn't exist.

There's a bit of truth in this, but of course:

1. Most people did, lots of people. If you wanted to do PVP you opted for one of the several possible PVP metas so that you could be competitive.
2. Cheap alternatives were available, we always used to have a few newer players along in rail DBS ships in 2.0.
3. Some people went for something completely different! E.g. Cillit bang in his notorious shielded Viper Mk3 ;-)

- - - - - Additional Content Posted / Auto Merge - - - - -


Yes.. it would appear that was prescient, although sad.
 
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There's a bit of truth in this, but of course:

1. Most people did, lots of people. If you wanted to do PVP you opted for one of the several possible PVP metas so that you could be competitive.
2. Cheap alternatives where available, we always used to have a few newer players along in rail DBS ships in 2.0.
3. Some people went for something completely different! E.g. Cillit bang in his notorious shielded Viper Mk3 ;-)

Yes, maybe I tend to hyperbolism... Anyway, that line wasn't the important stuff in my post, what about my suggestions to create a competitive PvP system?

The biggest problem for PvP is the uneven playing field in my opinion. It's true that 2.1 made it more uneven, but the general problem always existed. So the first step should be to create a fair environment, which of course needs some rules and restrictions. It's worth noting that I don't talk about unconsensual PvP like piracy, this should be regulated by system security. I would start with changing the way conflicts work and add naval careers. Systems in war state would become the hotspots for PvP and all players interested in competitive PvP could gather there.

- before participating in a conflict you'll need to sign up for a faction at their station
- you'll gain naval ranks in the faction depending on your performance
- the faction will give you access to naval ships, they are restricted to your naval rank so a low ranked player only has access to small ships like the Eagle and you'll get bigger ships when you advance in their ranks
- maybe allow some different loadouts for different playstyles
- you are no longer allowed to bring your own (civilian) ship to war zones, use the ship your faction gives you
- war already starts in SC, encounters on your way to a war zone influence the outcome
- if you are in your naval ship you don't get wanted for attacking opposing ships, the battle would still be reported though, so expect reinforcements for both sides (this could lead to emergent battles outside of war zones)

That should pretty much adresses the competitive combat part, it adds an even playing field because you are just allowed to bring naval vessels to the conflict.

You could add some mechanics for players who are not only interested in combat, like hauling war supplies (battle weapons, medicines, etc) or black ops (infiltrating enemy bases, spy on convoys and checkpoints) which would influence the outcome and reinforcements during the war.
 
Unfortunately not. All it shows is another insignificant result (by statistical definition). Also, it is not surprising since the same people that voted in one poll are highly likely to have voted in the other.

Even if they did not, the two polls run together are STILL not enough numbers to base valid conclusion upon.

Personally I'd ove to know what the result of a fully statistically significant poll would be. I think it would surprise a lot of people. But until we do get one, these mini-polls really are not much at all. From a statistical point of view there is so much wrong with them., not just the small sample size.

We need some statistical analysts. Provided the poll is not too far off from being representative then a sample size of 300 out of a population of 1 million with 25% liking PVP should give us a margin of error < 5% with a confidence level of 95%. Someone check, please.

As said earlier, I wouldn't expect FDev to make decisions based on polls. They can verify against their own stats.
 
I'd like PVP missions pitting player groups against each other with rewards similar to NPC missions; NPC targets should be mixed into the PVP missions for quiet times and some easier rewards. These missions could be part of CGs, PP, or randomly spread out across the galaxy as long as they provide some focal point (mission target system) for players to congregate in a non-scripted fashion. I.e., it should not require organisation and agreement outside of the game. That's just me though.

I was hoping that power play was going to be the reason to be in open and to PvP. A back and forth struggle of powers. Groups recruiting players. Role playing. Instead we got a merit grinding treadmill just to get that powers new shiny module. I'm not against PvP. There's just no reason for it in the current game design. There is no community driven content in ED. (Changes are granted the community from time to time. Yes.)
 
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Open is for shooting fish in a barrel. Oh sorry, I mean PvP.

The barrel is now empty as all the fish have swum to Mobius. With no fish to shoot, the kids with shotguns have run to other barrels.

Open is dead. Go play another more deliberate PvP game, or join Mobius for som PvE. :)

Fly safe

Open is not dead because of there being no fish left to shoot. There are actually commanders who actively protect those that get picked on.

Those same commanders are the ones who enjoy competitive PvP with like minded players.

Instead of going to Mobius and giving yourself a false sense of security (based on the recent Mobius massacres) why don't you seek out players like myself that would equip you, train you and want nothing more than to see you become an amazing PvP pilot?

This would allow you to take your rightful revenge against those who did you wrong and have some damn good fun in the process. :D
 
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And the word "MAY" there is the problem. Until FD tell us what the real figures are, minuscule polls such as this are not something that should be used to base game change upon. Now if that had been 29,600 votes then you'd have a significant poll. 296 is still insignificant in statistical terms given the size of the player base.

Also you are effectively saying that because a previous poll on nothing to do with the game was pretty close to the actual result then this poll MAY also be pretty close to the real game result. That is, I'm afraid, also nonsense.

This red car can drive at 200kph therefore that red car can also drive at 200kph is not a valid assumption. It may be true, but without other data to back it up the assumption is completely invalid.

Or to use your analogy, this bird here has webbed feet and swims in ponds like a duck therefore it must be a duck is not valid. It might be true but it's not a valid assumption.

I am not suggesting FD make any changes to the game based on it, its just something to chat about whilst whiling away the hrs.

however, I am fairly sure FD will have far better, and statistically relevant figures as to their playerbase, which they are under no obligation to share with us.... so people do what they can with the tools they can. .........

i have seen enough polls on here however to be fairly confident that the members of this forum are predominately PvE players, with a significant percentage of players who like that the option of PvP is there for those who want it but not wanting to force it on anyone, with a small minority under current of players who would happily ban anyone who is not PvP orientated and see those people as beneath them and who should be forced into 1 mode or not allowed to influence the game world..


i cant prove i am right, but that is my feeling of the status quo. but right or wrong, my feelings do not really matter 1 jot.


Instead of going to Mobius and giving yourself a false sense of security (based on the recent Mobius massacres) why don't you seek out players like myself that would equip you, train you and want nothing more than to see you become an amazing PvP pilot?
because ED is a hobby not a job, and as a hobby I do what i enjoy doing, and not necessarily to get better. getting better if it happens is just a nice aside.
 
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I was hoping that power play was going to be the reason to be in open and to PvP. A back and forth struggle of powers. Groups recruiting players. Role playing. Instead we got a merit grinding treadmill just to get that powers new shiny module. I'm not against PvP. There's just no reason for it in the current game design. There is no community driven content in ED. (Changes are granted the community from time to time. Yes.)

In the early days, large player bounties were a good reason to PvP. After player bounties were capped, the adrenaline rush that PvP combat gave me was reason enough to rack up 4,000+ hours in PvP combat.

I want nothing more than for this to continue...
 

verminstar

Banned
Open is not dead because of there being no fish left to shoot. There are actually commanders who actively protect those that get picked on.

Those same commanders are the ones who enjoy competitive PvP with like minded players.

Instead of going to Mobius and giving yourself a false sense of security (based on the recent Mobius massacres) why don't you seek out players like myself that would equip you, train you and want nothing more than to see you become an amazing PvP pilot?

This would allow you take your rightful revenge against those who did you wrong and have some damn good fun in the process. :D

Actually, if spoken from a personal perspective, open is dead because of an infection...that infection spread to mobius...now it's spreading to the forums. Just like a real infection that is slowly killing the game ^^
 
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