I liked the general flight stuff - newtonian and all that, different to E : D, but I like to play something different now and again.
I found that most of the rest of the game - dealing with space stations, trading, mining, just even navigating to get around, the nav map and so on, all were really clunky and awkward - the nav map in particular - don't like that at all and find it difficult to work with.
I think if the developer went back and redesigned all those interfaces - it would be a much better game. The actual space flight bit is great though.
I agree a bit clunky and awkward but you get used to it.
Put in one of the nice cockpit mods and the nebula mod, turn up fsaa and it looks pretty good,
just a bit oldschool kind of menus and maps.
Semi assisted flight "inertia" type of control is great. Think E : D unassisted flight but with dampeners on pith roll and yaw.
Huge map hundreds of solar systems but you need to find them, only the inner core systems are charted on the map.
When the multi player was alive this was great fun and I spend many months playing this.
Coop and pvp was excellent.
played as a single player game it does get boring after awhile after you've mastered the combat pilot role, achieved full military rank and found a few hidden systems there isnt much more to strive for.
Multi player was the life of this game for me and now that is practically dead, I have moved on.
Hugely overlooked Gem of a game overall.