Would be nice if there were some added story elements/missions for exobiology. Like...stations having a disease outbreak and needing explorers to try finding the culprit bacteria on nearby planets. Or a famine, and needing explorers to try finding consumable fungi. Or a revolutionary that wants a bacteria that will turn government official's skin purple, etc. A government official wanting a fungi delicacy from a nearby system. So many possible quests/stories in the spirit of "go collect this thing" quests in traditional mmo's.
Whether the bacteria/fungi is the right one could be random, or just submit a certain amount for reward.
Whether the bacteria/fungi is the right one could be random, or just submit a certain amount for reward.