Expansion on water terrain

It would be much easier to build water habitats and scenery if we had a bit more freedom with the water portion of the terrain tool. I understand the path and water limitations, but it would be really nice if we could add water to constructed creations without having to bury it and try to fight with carving out the ground. Things like making our own custom fountains, or using glass walls for a habitat provided the edges are sunk into the ground.

For example, I'm trying to build a fountain that's sunk into the ground but the water only goes up to just below ground level even though my fountain walls are slightly above it. I'm not looking for it to be right on the edge of the fountain wall, but where it sits is not realistic or visually appealing. My fountain would be watertight if it was real and would easily be filled to an ideal level but I cant. If a tweak was made to the terrain's water function or to how the game views construction pieces, it would fill like its supposed to.

Even with barriers its subject to going no higher than just below ground level, even though the top of the barrier is sitting level with the top of my fountain. Theres at least a good two feet of space that theoretically COULD be filled with water, but its "obstructed".
 
I guess the main point is that the water levels are fixed at 1m steps on the map.
So one point is planning your construction according to this steps.
And if your construction has the right level, you can lower barriers after filling nearly down to the water and hide them.

HERnIyo.png


But sure it would be nice to have more freedom and more steps....
 
@onk - that looks awesome, but like I said, the fountain I was trying to create was sunken into the ground and, lets face it, there is no reliable way of measuring distance in this game and after posting this I just gave up. But I didnt know thats how the water height was set up. Good to know for the future!

@Urufu1997 - that would be nice.

And maybe something more in depth than just "obstructed".... like "obstructed - terrain height" or "obstructed - path placement". Give us SOME idea why! It gets so dang frustrating trying to figure out WHY its obstructed when there is no obvious reason. They did it for pathing too close to the water, they could at least do the reverse.
 
Mh.... when did you take the picture/build this "tub", onk?
I tried to rebuild it (because it is awesome!), but the game wouldn't let me change the barrierheight after filling in the water. I couldn't get the barrier neither lower nor higher afterwards. Was always red outlined and said something about "colliding with waterlevel" or such like.
 
Oh man, so its not just me! I've been trying to recreate it for like the last 2 hours with no success.

I cant raise or lower it and if I lower it to the right height before adding water, I cant add water to the right height because its (I assume) too close to the top of the barrier.
 
copy and paste from the pn I was about to write ;-)

Ensure that in your gameplay-settings all terrain-restrictions are disabled, just tick on everything there.
(I'm right now not on my zoo-pc...guess you will find it)

If you try to lower your barrier, sometimes it does not work if you try to lower multiple sections at once, so do it part per part.

Sometimes specific walls refuse to be lowered at all, mostly those that have more or less a precise 0° angle towards the water.
In those cases I remove the water, change the orientation by moving one pillar a bit, fill again...and try again.

Thats my roughly explanation...if you both still have problems, just write again and I try to make a video tomorrow
 
So in other words, no right angles. Interesting. I got it to work, I think. Its very finicky.

Thanks!
 
So in other words, no right angles.
on the point...I guess, I'm sometimes to froggy with words :)

Meanwhile I "play" 95% paused....cause I just wan't to do this and that. Things that are possible but like a rope walk. Sometimes I even change my mouse settings, to allow a micro movement of things.

Today I wasted invested 2 hours in a path connection.
 
Today I wasted invested 2 hours in a path connection.

Pfft, I've been there! I play the same way. Paused until I'm pretty much ready to let it run.


EDIT: aaaaand now I cant get it to work again. 🤬
 
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mh....
But alas.... it doesn't work with all the barrier-elements. I'm at a loss.



These three elements are resisting my efforts.

The ground is leveled. Nothing is underneath. No path/animal or structure is near.
PS: I can't move the pillars at all. Get all red at once.

(And yes - I'm playing paused to (99% of time). And mostly without any animals or staff and without guests. I'm thankful for sandbox-mode)
 
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Ok - I tried again. With arched (rounded? don't know the correct word in english) (gewölbt) glas and it worked at once. It's... a pain. g
Thanks again.
 
I'm giving up - 1 out of aprox. 10 where I got it. In about 2 hours?
There is no way to see where the problem is with this one or two elements in those 9 unsuccessful tries. It is not worth the time.
 
Ok - I tried again. With arched (rounded? don't know the correct word in english) (gewölbt) glas and it worked at once. It's... a pain. g
Thanks again.
One point I already pointed out is, that parts that are parallel water/ world map refuse to be lowered.


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So either you move the pillars to get a different angle or in case you don't want to do this, you come along by making those curved barrier (which you can also see in my pictures in post #2).


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And if you hate those ugly glass-barrier-pillars.. just click the pillars and change them to the nice and low "corrugated".

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Thats pretty low :)

If you are used to it, it's an easy task....far more easy than struggling with paths :p
 
Sorry, but I'm not native to english, so I'm getting only half of what you are telling me. :(
And regarding your pics - I'm sorry again, but I can't see in your post #2 that your barrier is curved (aaahhh - that was the correct word. At least I learned something from all that effort. g).
But even with a curved barrier it is a bloody lottery to lower these elements. I'd rather struggle with paths :D
And I don't know how to change the pillars to corrugated.
And how do I see the angle of the pillar? Moving doesn't help. I never succeeded in moving a pillar to have the barrier get lowerable, although I tried about 100 times with those damn pillars (if this sentance makes sense). That is: of cause I could move the pillar - but it was of no use in terms of getting the element(s) lowered.
 
....and why is it just sometimes going to be s-curved or the wrong way curved? And how can I change that?

Video-Tutorial? Oh, you are my hero :). I'd prefer german. But I think in a video I would be alright with english (just would be watching it several times then), so everybody could participate from it..
 
@shirandhak - Press the Z button while you're making curved barriers. I just found out you can change their direction somewhat.

@onk - my only problem is that even with curved barriers I'm still getting the error.
 
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