I might be wrong, but at the moment I struggle uploading an ASCII 6.1 exported object from Blender into the TMTK. I always get back a white object in Planco, not recognizing the included textures.
The thing is, if I export the exact same Blender object with the Binary 7.4 settings, the object seems to be fine in Planco.
I checked all correct spellling of Material Name and Texture Names, etc.
Anybody else experiencing the same issue or did I miss something?
The thing is, if I export the exact same Blender object with the Binary 7.4 settings, the object seems to be fine in Planco.
I checked all correct spellling of Material Name and Texture Names, etc.
Anybody else experiencing the same issue or did I miss something?