Experimental Tractor Beam Mod for Beam Laser.

You understand I was referring to the real universe there and not the game universe, I can only believe you are trolling madly and standing in one spot achieving nothing. I mean they could put magic wands in the game that magically moved you around the galaxy if they had a mind, would you like that in the game? Nice clipping of my comment and posting it out of context there as well! Let me add the bit you removed so that people coming along and not reading the full thread know what you are doing;



So ED us one of those "sci-fi" universes, like "The Expanse" universe, that tries to implement realistic physics as much as possible, you see how it actually makes sense when posted in context instead of butchered to imply I said something entirely different! Of course it's not possible to do that entirely and have a good game, so they stretch the rules a bit so we can go FTL and etc, otherwise it wouldn't be fun taking years to travel to the next star. However note there is no artificial gravity in the ED universe either, because modern physics also rules that out, but again we have glasses that sit on tables and etc in outposts with no gravity because game reasons.

So in context, because tractor beams aren't necessary for gamification, there are other ways similar effects can be achieved as suggested without the physics breaking problem of tractor beams, and FDEV do like to emulate physics as accurately as possible while still keeping the game fun, tractor beams are probably out, oh they would be possible to implement sure, but they wouldn't fit the game.
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I'm not a scientist.
Science doesn't have all the answers. And some of the "known" physics may well prove to be wrong. So nothing is impossible.
To quote spock,
“When you eliminate the impossible, whatever remains, however improbable, must be the truth.”
so whos to categorically say whats possible and what isnt?
Lightspeed is impossible because when l get there and come back millions of years would have passed where I came from. And they'd (my home) no doubt have advanced or become extinct hehe.
Besides were playing a game here, anything is possible if the devs make it so.
 
Prefer a grappling hook. No heat issues and a wing of smaller ships could theoretically grapple a larger ship and slow it down. Same could be said for a tractor beam small ships wing vs a larger victim.?
Bump stopping is a clumsy affair. Even after mastering it i have to wait for the crippled ships shields to come up.

So any given alternative has a +1 from me
Agreed, they could add an extra layer to salvage gameplay - collect smaller stuff with your limpets as usual and grapple and tow larger bits of wreckage to an orbital scrapyard or something. I believe they were mentioned in one of the books too (can't remember which).
 
I'm not a scientist.
Science doesn't have all the answers. And some of the "known" physics may well prove to be wrong. So nothing is impossible.
To quote spock, quoting Sherlock Holmes quoting...
“When you eliminate the impossible, whatever remains, however improbable, must be the truth.”

so whos to categorically say whats possible and what isnt?
Lightspeed is impossible because when l get there and come back millions of years would have passed where I came from. And they'd (my home) no doubt have advanced or become extinct hehe.
Besides were playing a game here, anything is possible if the devs make it so.
FTFY
 
Salvaging must be done in elites own style. Not like the ball-ache that other game does it.
So towing and processing yup all for it..ha! The fun towing a hulk through a letter box??
Probably best done on a planetary port. But then how does one enter an atmosphere towing a deadweight?
 
A magnetic grapple would fit the univere better. And that would still be a terrible idea. Not because it wouldn't be a cool thing to have in the game, or that piracy shouldn't be improved (it really should) but because it would become the gankers new favourite toy. And gankers really don't need a buff.
 
Spock did say it didn't he? As I recall but yup quoting old brainbox
Yes he did, but a quick search indicated it might be attributable to some author in the 1869s so Holmes could have been quoting.

Salvaging must be done in elites own style. Not like the ball-ache that other game does it.
So towing and processing yup all for it..ha! The fun towing a hulk through a letter box??
Probably best done on a planetary port. But then how does one enter an atmosphere towing a deadweight?
Carefully.

Probably a bit like getting a heavy horse drawn wagon down a steep hill, uncouple then move around behind and reattach to act as a break. At least that way when it does get away from you you don’t get squished.

The difficulties with this might be why we mostly only see wrecks on some outposts not inside big stations.
 
Science doesn't have all the answers. And some of the "known" physics may well prove to be wrong. So nothing is impossible.

You are mixing your possible with your probable. Yes it is possible I could lay on my back one night looking at Mars and suddenly appear there Barsoom style, is it probable? Not on any level that even bears considering. The same applies to artificial gravity and tractor beams, we know enough about gravity to know that artificial gravity is simply not within the realms of probable, that same applies to tractor beams, they also are simply not within the realms of probable.
 
You are mixing your possible with your probable. Yes it is possible I could lay on my back one night looking at Mars and suddenly appear there Barsoom style, is it probable? Not on any level that even bears considering. The same applies to artificial gravity and tractor beams, we know enough about gravity to know that artificial gravity is simply not within the realms of probable, that same applies to tractor beams, they also are simply not within the realms of probable.
Impossible for current human science level. Our science also tells us that faster than light travel is also impossible (well theoretically possible IF we had certain theoretical things like negative energy, negative mass, just remember those methods do not break light speed limit). Just do not forget our science is mainly about 3d space physics.

Possible explanation to tractor beam existence: Modification of supercruise field emitters that would extend toward enemy ship (beam itself could be just something to measure distance to target), applying reverse effect to what FSD does for ship to go into supercruise mode (I assume it is a form of space folding technique).

FSD seems to have two modes in game, one used for interstellar travel which is to open wormhole with the end locked to highest mass at destination, and one for inter system travel which is to fold/compress space so regular thrusters can be used to achieve speeds we can experience in game.

I recall also reading some comments on 1st StarTrek handheld communications devices which were in short "that's pure SF, impossible to do". Now we have handheld devices called smarphones who can even communicate with satellites in earth orbit (sat phones for example) and noone says it is impossible now.
 
The limpets thing is a good practical doable thing. Yeah I like that.
But to actually fire a grappling hook into the back of a crippled ship (can only be deployed to ships with engines down? A rule to kerb gankers, if I'm committing piracy i disable engines 1st which in turn stops npcs from gating out, not sure if I'd have to disable a cmdrs fsd as well?), which when it hits the back of the vessel, hooking itself in place thus allowing me to reverse thrust and bring the little booger to a halt. It's just fun! Imagine that! Yeh it may not lie perfect with neutonian physics as we understand them today, but that's a very fluid theorical thing subject to gaming 😀 alterations.
Just using limpets would be fun but too simple. My wife and l do alot of piracy together and I'd really love to see how a grappling hook would play out.
 
The limpets thing is a good practical doable thing. Yeah I like that.
But to actually fire a grappling hook into the back of a crippled ship (can only be deployed to ships with engines down? A rule to kerb gankers, if I'm committing piracy i disable engines 1st which in turn stops npcs from gating out, not sure if I'd have to disable a cmdrs fsd as well?), which when it hits the back of the vessel, hooking itself in place thus allowing me to reverse thrust and bring the little booger to a halt. It's just fun! Imagine that! Yeh it may not lie perfect with neutonian physics as we understand them today, but that's a very fluid theorical thing subject to gaming 😀 alterations.
Just using limpets would be fun but too simple. My wife and l do alot of piracy together and I'd really love to see how a grappling hook would play out.
I would stick to tractor beam and forget about possibility of it being scientifically possible or not. Fixed, gimballed, turrreted modes, each for different use. I would love to use weapon hardpoint for turret tractor beam that would allow me to forget about one-time use limpets. Another use for tractor beam would be for a station to make ship dock faster or it might be even fleet carrier exclusive feature that would make rapid ship deployment and docking possible.

If we talk about limpets I really dislike the idea of having multipurpose, disposable, one-time use limpets. Instead of that I would prefer to have limpet controller combined with limpet hangar able to store amount of limpets that controller can support and limpet itself to be a kind of small vehicle (like SRV) with it's own integrity, fuel tank and hull value. In that way limpet would degrade with use, had to be maintained and get back to parent ship for refueling when needed.
 
Tractor beam:
1. Fixed mount- doesn't require target lock. Can be used on ships too.
2. Gimballed- target lock required. Can be used on ships but with lower effect than fixed version.
3. Turreted- automated targetting limited to objects that can be scooped into cargo bay (one at the time). Cannot be used on ships.

Limpet advantage would be number of targets handled at once, distance and energy (fuel efficiency).
 
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The limpets thing is a good practical doable thing. Yeah I like that.
But to actually fire a grappling hook into the back of a crippled ship (can only be deployed to ships with engines down? A rule to kerb gankers, if I'm committing piracy i disable engines 1st which in turn stops npcs from gating out, not sure if I'd have to disable a cmdrs fsd as well?),
We have to be at a certain speed/throttle output for the FSD to work plus if you shut off Thrusters while in cruise you crash out to normal space. So disbling Thrusters should stop any use of the FSD to escape.
which when it hits the back of the vessel, hooking itself in place thus allowing me to reverse thrust and bring the little booger to a halt. It's just fun! Imagine that! Yeh it may not lie perfect with neutonian physics as we understand them today, but that's a very fluid theorical thing subject to gaming 😀 alterations.
Just using limpets would be fun but too simple. My wife and l do alot of piracy together and I'd really love to see how a grappling hook would play out.
Much as I dislike the grappling hook as a physical object it would be fun to watch what happens if you are hooked onto something that still has or gets their thrusters back. Bolas anyone.

Tractor beam:
1. Fixed mount- doesn't require target lock. Can be used on ships too.
2. Gimballed- target lock required. Can be used on ships but with lower effect than fixed version.
3. Turreted- automated targetting limited to objects that can be scooped into cargo bay (one at the time). Cannot be used on ships.

Limpet advantage would be number of targets handled at once, distance and energy (fuel efficiency).
Once again fixed mount gear gets buffed over the higher tech options,
 
The limpets thing is a good practical doable thing. Yeah I like that.
But to actually fire a grappling hook into the back of a crippled ship (can only be deployed to ships with engines down? A rule to kerb gankers, if I'm committing piracy i disable engines 1st which in turn stops npcs from gating out, not sure if I'd have to disable a cmdrs fsd as well?), which when it hits the back of the vessel, hooking itself in place thus allowing me to reverse thrust and bring the little booger to a halt. It's just fun! Imagine that! Yeh it may not lie perfect with neutonian physics as we understand them today, but that's a very fluid theorical thing subject to gaming 😀 alterations.
Just using limpets would be fun but too simple. My wife and l do alot of piracy together and I'd really love to see how a grappling hook would play out.
Depending on the size of the object, It could even be a wing activity - you can tow it by yourself because... space, but in order for it not to become a giant wrecking ball, you need another ship to steady it.
 
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