You understand I was referring to the real universe there and not the game universe, I can only believe you are trolling madly and standing in one spot achieving nothing. I mean they could put magic wands in the game that magically moved you around the galaxy if they had a mind, would you like that in the game? Nice clipping of my comment and posting it out of context there as well! Let me add the bit you removed so that people coming along and not reading the full thread know what you are doing;
So ED us one of those "sci-fi" universes, like "The Expanse" universe, that tries to implement realistic physics as much as possible, you see how it actually makes sense when posted in context instead of butchered to imply I said something entirely different! Of course it's not possible to do that entirely and have a good game, so they stretch the rules a bit so we can go FTL and etc, otherwise it wouldn't be fun taking years to travel to the next star. However note there is no artificial gravity in the ED universe either, because modern physics also rules that out, but again we have glasses that sit on tables and etc in outposts with no gravity because game reasons.
So in context, because tractor beams aren't necessary for gamification, there are other ways similar effects can be achieved as suggested without the physics breaking problem of tractor beams, and FDEV do like to emulate physics as accurately as possible while still keeping the game fun, tractor beams are probably out, oh they would be possible to implement sure, but they wouldn't fit the game.