Trading would be great if your Co-Pilot (or Auto-Pilot) could take control of your ship and your could go for a wander inside your ship and do stuff....
Surely that would make "stuff" great and not trading?
Trading would be great if your Co-Pilot (or Auto-Pilot) could take control of your ship and your could go for a wander inside your ship and do stuff....
You probably know that I only trade when I have to, for ship discounts and so on.
The very idea of repeating the same action over and over (whilst simultaneously DELIBERATELY avoiding any excitement) is enough to give me an ear bleed. Watching a number of credits grow so you can buy a bigger ship, so you can watch that number grow slightly faster until you get the biggest ship and those credits just wizz by....and then?
It seems to me that doing so reduces Elite to a truck sim.... No worse, a mobile game.
I know the was trading in earlier games and was practically all you could do in the 84 iteration, but that's because it was a simple thing to code (aha!) with limited memory. It shouldn't be seen as the holy cow of Elite.
Anyway, tell me why trading is fun. Tell me why I'm wrong.
Yours, Enchanted,
Anopheles
Tenant on the Throne of Salt
The King in the Dark
Prisoner at his Imperial Majesty's Leisure
Etc, etc
So going off the responses basically nobody really enjoys it. They do it when they want to do something mind numbing.
I'm sure that's exactly what FD wanted when they developed the trading aspect.
In the 10 year plan
Trading - Make it boring (Tick)
Why people defend it boggles my mind. Almost everyone should be telling FD that trading is boring and needs development but we can't have that can we, we can't admit something isn't perfect about our darling so it never gets improved as all FD hear is "Trading is great, don't listen to those nasty people saying otherwise, there there, it's all ok now". Cray cray.
So going off the responses basically nobody really enjoys it. They do it when they want to do something mind numbing.
I'm sure that's exactly what FD wanted when they developed the trading aspect.
In the 10 year plan
Trading - Make it boring (Tick)
Why people defend it boggles my mind. Almost everyone should be telling FD that trading is boring and needs development but we can't have that can we, we can't admit something isn't perfect about our darling so it never gets improved as all FD hear is "Trading is great, don't listen to those nasty people saying otherwise, there there, it's all ok now". Cray cray.
So going off the responses basically nobody really enjoys it. They do it when they want to do something mind numbing.
I'm sure that's exactly what FD wanted when they developed the trading aspect.
In the 10 year plan
Trading - Make it boring (Tick)
Why people defend it boggles my mind. Almost everyone should be telling FD that trading is boring and needs development but we can't have that can we, we can't admit something isn't perfect about our darling so it never gets improved as all FD hear is "Trading is great, don't listen to those nasty people saying otherwise, there there, it's all ok now". Cray cray.
You probably know that I only trade when I have to
I do have bursts of trading every so often, the latest being in my corvette and having found a reasonably well paying and close imperial slaves / beryllium route. So i did a few thinking that i might get closer to that elite trader rank. After several rounds of this, my percentage had gone up from 52 to 53% and i realised that i still have about 500 million to go. I gave up and haven't touched ED for a couple of days now...
Back before the trade tools made it press X to win, trading was a matter of searching out opportunities using the limited clues the game gave you. There was a certain satisfaction of discovering and exploiting a previously unknown trade route. It felt like an achievement.
Now, as I said, all you need to do it check the web, get station names and grind.
Trading is also useful as a BGS manipulation tool, again the satisfaction is not specific to trading, but the results that trading brings (more than just personal credit gain!).