EDIT : My error, the offensive setup was some A rated and some D rated, not all A rated as I said .
As there have been threads on the Diamondback Explorer showing photos, and some saying how it maneuvers, I decided only 2 items left to do for us explorers : Exploration setups and actual exploring.
I did the former, will do the latter later or let someone else do it
Just to let you know the DBE sits between the type-6 and Imperial Courier in price range, if not changed for the 1.3 release it costs 1.95M Cr .
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Objective : Max Range Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : D rated(for max range)
If you do a standard setup of all D-rated, with A rated FSD, A4 rated scoop,no shields, and not go lower class for stuff like the power management and boosters, you get 33+ LY
(including det scan + adv. scan)
(if you go lower classed for some stuff you can hit 34 LY with reasonable setup, even more if bareboned)
----------------
Objective : Defensive Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : some A rated and some D rated
As above setup but with:
A4 power plant, A4 shield gen and an A3 AFMU(and 4 shield boosters, each A0) and some power management(like make sure AFMU is OFF) you have a defensive ship that can hold its own enough to get away.
I managed 31.24 LY range
----------------
Objective : Offensive Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : some A rated and some D rated
As above but with a beam weapon and 2 cannons and some power management(like make sure AFMU is OFF) you get a ship that bites and can do 30 LY
----------------
You know what ? I like this ship
Now all I need to do is take it out for some exploring
EDIT :
EXPLORING
=======
So I set it up for max range (in brackets are ship's max class if I chose a lower class):
Power plant : D3(4)
Thrusters : D4
FSD : A5
Life Support : D3
Power Dist. : D2(4)
Sensors : D3
Fuel Scoop : A4
AFMU : A3
plus detailed and adv. scanners
I got a max range of 33.81 , but no defenses ! An Asp set up like for like would be at around ~35-36 at a guess.
View : Excellent
Tank Range : same as other setups, around 6 to 6.5 jumps at near max jump range
Boost : N/A in this setup as the Power Distributor is too small
Maneuvering : V. Good
Scooping : I drained fuel tank to about 10% , then I moved quickly close enough to star to get scoop to max and then stopped. scoop was at 343, fuel tank went from 10% to 100% full and temp. went up to 92%, pretty good I say !!!
OK, so I like this ship, and versus the Asp , it is only 2(ish) LY less in range. Looks are nice(I think it looks like a Locust
) .
Hand on heart if I was planning a long term trip of over 3 weeks or more, which would I take ?
I would choose the Asp as it can take more of a beating before being destroyed.

As there have been threads on the Diamondback Explorer showing photos, and some saying how it maneuvers, I decided only 2 items left to do for us explorers : Exploration setups and actual exploring.
I did the former, will do the latter later or let someone else do it
Just to let you know the DBE sits between the type-6 and Imperial Courier in price range, if not changed for the 1.3 release it costs 1.95M Cr .
----------------
Objective : Max Range Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : D rated(for max range)
If you do a standard setup of all D-rated, with A rated FSD, A4 rated scoop,no shields, and not go lower class for stuff like the power management and boosters, you get 33+ LY
(including det scan + adv. scan)
(if you go lower classed for some stuff you can hit 34 LY with reasonable setup, even more if bareboned)
----------------
Objective : Defensive Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : some A rated and some D rated
As above setup but with:
A4 power plant, A4 shield gen and an A3 AFMU(and 4 shield boosters, each A0) and some power management(like make sure AFMU is OFF) you have a defensive ship that can hold its own enough to get away.
I managed 31.24 LY range
----------------
Objective : Offensive Exploration setup
Minimum Criteria : 30+ LY jump range
Setup : some A rated and some D rated
As above but with a beam weapon and 2 cannons and some power management(like make sure AFMU is OFF) you get a ship that bites and can do 30 LY
----------------
You know what ? I like this ship
Now all I need to do is take it out for some exploring
EDIT :
EXPLORING
=======
So I set it up for max range (in brackets are ship's max class if I chose a lower class):
Power plant : D3(4)
Thrusters : D4
FSD : A5
Life Support : D3
Power Dist. : D2(4)
Sensors : D3
Fuel Scoop : A4
AFMU : A3
plus detailed and adv. scanners
I got a max range of 33.81 , but no defenses ! An Asp set up like for like would be at around ~35-36 at a guess.
View : Excellent
Tank Range : same as other setups, around 6 to 6.5 jumps at near max jump range
Boost : N/A in this setup as the Power Distributor is too small
Maneuvering : V. Good
Scooping : I drained fuel tank to about 10% , then I moved quickly close enough to star to get scoop to max and then stopped. scoop was at 343, fuel tank went from 10% to 100% full and temp. went up to 92%, pretty good I say !!!
OK, so I like this ship, and versus the Asp , it is only 2(ish) LY less in range. Looks are nice(I think it looks like a Locust
Hand on heart if I was planning a long term trip of over 3 weeks or more, which would I take ?
I would choose the Asp as it can take more of a beating before being destroyed.

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