Just started on my second exploration expedition last night. Plotting my way out of populated space, I found on the Galaxy Map it was hard to get it to show any stars more than a few 100lys away. Despite any zooming or moving around, there seemed to be a bubble of paths and stars shown around me for 100-200ly, but anything outside that bubble looked like there were no stars at all despite what I tried to navigate around the map.
Does anyone else experience difficulties with plotting longer routes, or have any tips to what I might be doing wrong (or how I could improve how I use the map)?
Sometimes I can get to see some stars further away, but seems very touchy to get them to appear, and often only shows a few, not all of the stars in the area.
Almost feels like the map is out of memory and cannot draw the outer stars at these distances (or there is some hard limited programmed into the distance drawn). I thought it might also be slow loading them, but even giving it 10 mins on a break idle with the map open, nothing further was drawn on the map.
If you do happen to get one remote star to plot a route to, say 500ly away, I feel like I am risking missing other cool systems to visit near by inbetween. That happened to a degree last night already where there was a main (important) system I almost missed, only noticing it when 2 jumps away.
Also on a more minor note, sometimes when I plot a route and jump to the next system, if I target say the primary star for a scan, I loose the next system in the system list to reacquire the target to start the hyperdrive. It occurs when the next system is more than 20lys away from my experience. This then becomes difficult as the only way I have found to bring it back is to go back into the Galaxy map, go all the way to my destination I plotted and click the route to again. Then when I return to the cockpit the system is showing again. Anyone else get this too?
Wish the routing would also work like a GPS, if you go off track (ie visit a system off the route nearby) that it wouldnt clear the route you have plotted, rather remap it based on your current location.
Does anyone else experience difficulties with plotting longer routes, or have any tips to what I might be doing wrong (or how I could improve how I use the map)?
Sometimes I can get to see some stars further away, but seems very touchy to get them to appear, and often only shows a few, not all of the stars in the area.
Almost feels like the map is out of memory and cannot draw the outer stars at these distances (or there is some hard limited programmed into the distance drawn). I thought it might also be slow loading them, but even giving it 10 mins on a break idle with the map open, nothing further was drawn on the map.
If you do happen to get one remote star to plot a route to, say 500ly away, I feel like I am risking missing other cool systems to visit near by inbetween. That happened to a degree last night already where there was a main (important) system I almost missed, only noticing it when 2 jumps away.
Also on a more minor note, sometimes when I plot a route and jump to the next system, if I target say the primary star for a scan, I loose the next system in the system list to reacquire the target to start the hyperdrive. It occurs when the next system is more than 20lys away from my experience. This then becomes difficult as the only way I have found to bring it back is to go back into the Galaxy map, go all the way to my destination I plotted and click the route to again. Then when I return to the cockpit the system is showing again. Anyone else get this too?
Wish the routing would also work like a GPS, if you go off track (ie visit a system off the route nearby) that it wouldnt clear the route you have plotted, rather remap it based on your current location.