right now Elite seems to be boring (at least for me)
But why?
Really dealbreaker: that cubic stations. They look like borg made and every time i ask myself which high tech civ would build space stations like this, where there is always the trouble to find the entrace. It sucks.
No in-sys-jumps: which makes Stations far away from the sun reaaally a waste of time.(much time) No one ever goes there. No need to.. just a long travel with no profit
no story.. no real one.. that thing right now is just an excuse. Yes there are players who like storyline missions that lead through interesting sectors and fractions, because they can give a good view of what is out there. Every main faction should at least have a little storyline (introducing the guys i work for, because that makes them alive)
no exploring: every sector looks like the same.. no nebulas to fly through, no creepy aliens.. no creepy asteroids or stellar phenomenas to find. just have a look at the x1-2 exploring.. that was great and there where really creepy sectors to find with wracks, strange alien stations and other things
a really hard to understand fractions system where i never know if that what i've done had any influence. I just can't see that and even if i would see something, the things you can get out of faction ranks (however you get those) don't seem to be worth the time.
Many of those things could be changed easily without influencing the players that like to fly through endless emptyness. just ask around in this community full of great story writing people, to make some cool quests and get them into game. Same with objects of interest, creepy places.. Just start to make a living galaxy.. not just another empy econemy simulation. i think elite could be good.. one day..
But why?
Really dealbreaker: that cubic stations. They look like borg made and every time i ask myself which high tech civ would build space stations like this, where there is always the trouble to find the entrace. It sucks.
No in-sys-jumps: which makes Stations far away from the sun reaaally a waste of time.(much time) No one ever goes there. No need to.. just a long travel with no profit
no story.. no real one.. that thing right now is just an excuse. Yes there are players who like storyline missions that lead through interesting sectors and fractions, because they can give a good view of what is out there. Every main faction should at least have a little storyline (introducing the guys i work for, because that makes them alive)
no exploring: every sector looks like the same.. no nebulas to fly through, no creepy aliens.. no creepy asteroids or stellar phenomenas to find. just have a look at the x1-2 exploring.. that was great and there where really creepy sectors to find with wracks, strange alien stations and other things
a really hard to understand fractions system where i never know if that what i've done had any influence. I just can't see that and even if i would see something, the things you can get out of faction ranks (however you get those) don't seem to be worth the time.
Many of those things could be changed easily without influencing the players that like to fly through endless emptyness. just ask around in this community full of great story writing people, to make some cool quests and get them into game. Same with objects of interest, creepy places.. Just start to make a living galaxy.. not just another empy econemy simulation. i think elite could be good.. one day..