I think there's two very common requests/suggestions/complaints related to BGS - give us more info and make open only. Both are controversial and neither is really too viable, especially in the absolute.
This suggestion weakly addresses both of these, which I think is all that's needed. More a gentle nudge towards open and more info, while allowing for sneaky stuff too.
The simplest implementations of this could just be tallying up all the missions/trade influence done for each faction in solo/pg in a station news item like the bounty/crime reports (either as a percentage or some abstract "influence points" value). Maybe with an extra war report for CZs done in solo/pg.
A more complicated implementation of this could also show the most common mission types for each faction/overall - this could help players find stations/factions where missions they like doing are likely to pop up.
Allowing people to opt-in to this data collection while in open could be an useful feature too.
For it to work perfectly all missions/goods would have to be "tracked" if a player logs into solo with those missions active, but I'm not 100% sure that's even necessary to get the desired effect - mildly inconveniencing solo BGS players to log into open to hand in missions might be enough of a push to get them to consider open more.
This suggestion weakly addresses both of these, which I think is all that's needed. More a gentle nudge towards open and more info, while allowing for sneaky stuff too.
The simplest implementations of this could just be tallying up all the missions/trade influence done for each faction in solo/pg in a station news item like the bounty/crime reports (either as a percentage or some abstract "influence points" value). Maybe with an extra war report for CZs done in solo/pg.
A more complicated implementation of this could also show the most common mission types for each faction/overall - this could help players find stations/factions where missions they like doing are likely to pop up.
Allowing people to opt-in to this data collection while in open could be an useful feature too.
For it to work perfectly all missions/goods would have to be "tracked" if a player logs into solo with those missions active, but I'm not 100% sure that's even necessary to get the desired effect - mildly inconveniencing solo BGS players to log into open to hand in missions might be enough of a push to get them to consider open more.