2 ideas.I love this ship, and for a long time now it's been half-done and now I want to get it closer to all done.
It's a challenge. I am looking for the following...
-- Fast. Around 800 boost
-- Armed. Want to use it for bounty hunting
-- Good shields, 600 mj as a minimum
The challenge arises from the fact that in order to achieve these speeds you need Dirty Enhanced Performance Thrusters, which drop optimal mass to such a degree that fitting the other things you need to make it combat worthy are hard to fit. To get all hard points filled I see no option other than lightweight, which means they don't hit hard.
So I am hoping some others that have a Courier that meets these criteria would post their build and maybe give me some ideas.
Velocity
Main issues I have with this build are low thermal resist and very low DPS. I want gimbals, because you know, shot opportunities are fleeting at these speeds. To keep the boost speed around 800 I can only choose to lightweight the weapons, which means opportunity cost of not going with a better damage-dealing modification. I don't need all three hardpoints filled if there's a better solution. When I fly this ship in a RES I am not looking to destroy ships necessarily, just get my claims in. It's an 'energy fighter', saddling up defeats the purpose, or at least the idea. It's meant to boom and then zoom zoom.
Let's see those fast battle Couriers
1. Go all turrets. (not sure if the turn rate is fast enough or not)
2. Thermals can be gotten with thermal mod.
I use a thermal shield and do an omni setup with equal thermal/kinetic on almost everything I make. Not sure if it's the best, but it simplifies things a lot.
And if turrets work you could simply emphasize maneuvering and stay out of fire. Can that get fast enough to stay ahead of any turrets gimballing... Would you have enough gimballing?
Also, you didn't lightweight the PP or the weapons etc. And the Light alloy does not have weight you can max it out.. Unless you have less hull on purpose. I'm probably missing why. I'm still learning combat. Edit: NVM, noticed it's a current build. 8)
At what speed can turrets not keep up? If just tagging you could use turrets on current target and switch targets as needed for the tag.
And if you can avoid fire enough what about a nice Bi-weave shield?
Best guess <- half sheild with biweaves, but 600 armor! Not sure if that helps. Hoping biweaves would make up for lack of volume. Edit: Edited to have drive distributor.
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