Absolute fastest way is to come and join in with a few Buckyball Races because perfecting the approach to station and/or planet is one of the main ways of shaving those valuable seconds off your time and practice makes perfect.
Not sure when the next race is going to be (I might be doing one in a couple of weeks) but subscribe to our main thread and you'll see it listed there eventually ..
https://forums.frontier.co.uk/showthread.php/193467-Buckyball-Racing-Club
Basically the planetary braking technique is the fastest. Max throttle towards the station until your ETA drops to around 0:05 or 0:04 and then skim past the planet (making sure to avoid the blue or yellow circle that indicates the emergency drop zone) so its planetary braking effect leaches your speed just enough to avoid an overshoot. It's part science and part art since the size and mass of the planet and the distance the station is away from the planet all affect how fast you can go and how close you need to be to the planet in order to achieve the perfect last minute deceleration.
This video (not actually one of ours) demonstrates it quite nicely ..
[video=youtube_share;CMGGFbmyMHw]https://youtu.be/CMGGFbmyMHw[/video]
A couple of other little tips are:
a) If you overcook it and are coming in too fast you can use either wild pitching motions or else a corkscrew approach (where you're constantly pitching up as far as you can but still spiralling in towards the station) in order to lose some speed.
b) If the station is a long way away from its orbital body (e.g. for stations orbiting stars such as those featured in our recent "Day of the Dead Stars" race) then temporarily de-selecting and then re-selecting the station can drop your speed at the last minute quite dramatically.
n.b. Even if you do overshoot, these 0:05 ETA approaches (followed by a nice loop back around and in to the station) are typically still faster than the steady 0:06 approach.
Other tips you might enjoy can be found at the
Buckyball Flight Academy thread.