I don't get why this is such a contentious issue.
Just have it
full stop at the targeted destination, not drop from SC, making you an easy interdiction target if you went AFK, if it actually had speed reduction.
On top of that, all it needs to be is "move mouse to centre of circle", ZERO evasion of interstellar bodies, adjusting speed, etc.
I just need my ship to not be completely from point A to B, so that I can get some work done on another screen.
I feel like playing E

is wasted time, since so much of it is spent doing a task that l can automate with a dumb script.
If this is such a big dealbreaker for FDev, just make SC
INTERESTING. Put in large glowing "crime reported" beacons, so players can assist other players/NPCs being attacked for system controlling faction rep, or
something.
In the meantime, I'll just write a script that points the mouse at the centre of the targeting reticle, because holy , this is such a non-issue for a computer to do that I can have it done with spare CPU cycles on a machine
more than a thousand years older than anything in E
.
For console users:
https://blog.gimx.fr/
Get a RasPi with a camera module.
Honestly, the fact that we are asking for such functionality means that this gameplay feature is lacking any sort of interest value for the vast,
vast majority of the time you spend in it, which when trading, is a ridiculously brutal amount of time... that you spend looking at nothing, with nothing more interesting to do than keep your mouse in a circle...
I mean, how many threads have you seen where people comment that they trade with Netflix/YouTube open on another screen?
This indicates that this content is
BORING.
FDev, do
SOMETHING about alleviating this tedium.
I'll take basically anything.
ANYTHING!