Engineers FD's Show of Force cracks me up

As far as I am concerned all of this only affects the cheaters so it's all good. I agree that FD should have acted sooner, but maybe people should also have stopped cheating too... people have to be responsible for their own actions... of course groups like the SDC and the little wizard will now have to grind the materials like all their victims over the last few months. Is that a bad thing? Of course it's not. Well done FD. Shadow bans would have been too much, but getting HP and his crew to grind with us muggles is fine by me.
 
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Exploiters they are, but most of the blame is on the company, I mean the bug was reported ages ago and they did nothing.The only certain way to fix a bug is to leak it to reddit and forums with a video, then eventually it gets fixed.
FD is to blame for the extend in which the cheat was used. The cheaters are to blame for using the cheat. And the cheaters are to blame for trying to hide it, so they knew it wasn't kosher, but continued to use it. If they had made a lot of noise about this they would have shown the intent to want to have it fixed.

I don't quantify blame, so I couldn't tell you what constitutes most of the blame.
 
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the point is: who has tried it once at some point he heard about it, to make sure it really works and is therefore an exploit, and reported it directly, without using it on other blueprints, will have lost all modules of one blueprint only.

who tested whether it works, reported it as an exploit, and used it after that point on several blueprints up to all he used, will have lost all.

for testing whether the exploit works, there was no need to test it on a couple of hundred DD rolls, plus your MCs, power distributor, powerplant...

reporting something is no legalisation of breaking the rules. if i see a broken ATM, and i report it (call the police or the bank), i'm not allowed to use the broken ATM to get me some cash.

if somebody cheats in a game, and i report it to the referee, I'm not allowed to cheat the same.

also, if you don't know whether it works, you'd most probably test it with a G5 roll which you don't intend to do.

it might be, that there is a rare case of someone having tested it once with one module, reported it, and now has lost all of his thermal modded shieldgenerators, and complains about it. this guy would get my sympathy. i haven't seen such a post. but i actually do not think this guy would complain, as he would be very relieved that the exploit and gains from it are gone fom the game (which is why he reported it, right?), while he has only to mod a new shieldgenerator.

Someone who "tested it once" after it was revealed gets no sympathy from me. It didn't need to be tested. It was already reported. Those who did it "only to test" are just as guilty as the ones who used it to gain unfair advantage. Cheating is cheating. At least there's one guy who admitted it and got on with his game without complaining. Props to him.
 
You find a bug, exploit it, share it, and then later when FD finds out not only about the bug, now has to fix it. FD now must do the more time consuming process of how do you determine and track across so many rolls when the cheat was used and can it even be tracked? Think about it, just because you have a perfect roll doesn't mean you cheated, so it has to be found by scanning every log and picking out G1 components and a G5 result, over how many modules in the game, over how long a time period? Not a small task if even doable. Well it was doable, and they took action again very time consuming to remove only the modifications to the module. Remember this had to be found, tested and retested to be sure only those people found to be exploiting were effected and no one else.
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So they lost the modifications on the modules, which is what should happen. The fact it took time, means it took time to track the bug down, fix it, then search for those that used the exploit and code a fix. Time consuming and why should FD even mention the consequences when it is spelled out in the code of conduct, forget about common sense, you cheat so it has consequences. FD fixed the issue and those that exploited lost their advantage but kept their ships, and need to reroll their modules fairly this time. Some quit I understand, but they didn't play the game, they used an easily found material to get their ill gotten gains, they worked for nothing, and cry over losing it. I have zero sympathy.
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Calebe
 
IMO the cheaters should be thanking FD that they can still log into their accounts. Anywhere else, and they'd most likely be banned right now.

Yeah, kinda like cloggers. ED is definitely a far different environment in regard to cheating tolerance.
 
One thing that concerns me is the chilling effect this could introduce: people who find exploits are going to be much less inclined to report them, since by finding them they must have used them at least once (or more, if they want to be able to submit a good bug report), which can lead to rather severe punishment.
This is absolutely nothing new to Elite, and is already happening in most games, if people find an exploit they will guard it if it gives them an advantage.

This show of force is a day late and a dollar short. For months this was reported. Several wings found out in stages that others had been using it. They reported it as well. They looked around at the other wings and realized all the guys with 141+ DD5's that they were fighting every night had been getting away with that ages. So more and more ended up using it as they watched FD ignore it. Wrong, but I don't blame them that much. It was becoming part of the game and FD refused to address it.
On the flipside, it really didn't affect that big a 'group' of people, and they now got punished, I've been playing in open almost exclusively since main game launch. Very little issues with getting attacked so yeah.
Did Frontier 'ignore' it? maybe. Or maybe they decided to let people dig their own grave while monitoring how severe the issue actually was? ultimately we don't know, but yeah, just remember that just because it is 'big' in PvP circles according to the forum, that doesn't mean that it is affecting 'most' people heck it could be only affecting a group of say 1000 PvP'ers? which is very little of the playerbase?
A weak player will get killed easily regardless of top modded stuff or not. So yeah. We will likely not ever find out the true scope.
 
Few care about the state of Open... it's a failed experiment. With the proliferation of cheats and exploits you're better off playing in Solo it would seem.
 
FWIW from what I hear, the premium ammo bug has NOT been fixed.

Yes it has.
What's all this other stuff? I've been on holiday.
(Never exploited in my life*, BTW, just curious.)

*Apart from the premium ammo bug, and that was accidental like.
 
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Yes it has.
What's all this other stuff? I've been on holiday.
(Never exploited in my life*, BTW, just curious.)

*Apart from the premium ammo bug, and that was accidental like.

It no longer happens automatically to everybody who synthesises premium ammo, but apparently there's now an exploit that can be used deliberately to prevent it being reset while restocking.
 
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