As I've said on
my blog, the game is missing stuff (most of which we know is coming) but the not knowing when, has us chewing our knuckles with frustration.
The obvious potential for a multitude of content is something that has so many players asking "why isn't that in the game?". It's not criticism, it's cheering on your team. "Go on, score THAT goal!".
The only complaint I would have about Elite is the reliance on
randomness, rather than
procedural generation. It's fine that each system has unknown signal sources, but they should really be procedural, so that if there are cargo cannisters floating 25Ls from the nav point heading for Founders World, I could tell someone with a cargo scoop and they could go grab them. Or finding a strong signal source, I could fetch my Wing and come back. Currently that couldn't happen, because even if the same player goes back a minute later, the random scenario has been deleted. There's no reason why this couldn't be done, as procedural generation is just random sequences with a fixed start, producing the same result.
Apart from the Thargoids, what's missing from '84 Elite? No much. Ships mostly (Boa, Boulder, Shuttle, Gecko, Transporter, Mamba, Krait, Moray), although we have new ships in spades.
It's the same game improved. And that's about all I ever expected, so I am very happy for the most part.
My higher expectations came from interviews with DB and discussions I sat in on at the launch party, where future plans for the game were outlined. These may be coming, or not. No idea.
Each update brings new toys, new layers and sadly, new complaints. Such is the internet.