I really like many of the improvements from JWE1 to 2 but the new cohabitation system is a miss from me. Adding likes/dislikes should make setting up enclosures more complex than “pick any herbivore you want” like in the first game, but the way the system has been implemented isn’t complex and is kind of boring. The problem is that every single species in the same dinosaur family has the exact same likes and dislikes (every sauropod hates every other sauropod, every ceratopsian hates every other ceratopsian and every stegosaur but likes every ankylosaur), so there is no creativity in cohabiting different herbivore species and every enclosure needs to be one of two fixed combinations: 1 sauropod / 1 ceratopsid / 1 ankylosaurid / 1 ornithomimid, hadrosaur, or pachycephalid OR 1 sauropod / 1 stegosaur / 2 ornithomimid, hadrosaur, or pachycephalid. I don’t like that it’s not possible to put dinosaurs that we know lived together in the same ecosystem, like chasmosaurus and styracosaurus, in the same enclosure, without them freaking out. It’s also weird that diverse hadrosaur, pachycephalid, and ornithomimid species all have the exact same cohabitation preferences. Another thing that I don’t like is composgnathus is the only small carnivore that can fit into any herbivore enclosure, and it likes everything, but all of the other small carnivores fall into the other extreme of not being liked by any herbivore and there’s no middle ground. How about making coelophysis a less accepted carnivore that some herbivores but not others can tolerate? And all the species in some families also have similar same food requirements (for example none of the ankylosaurs eat fiber) so it’s also hard to create certain enclosures with certain food types. Instead of every species in the same family having the same likes/dislikes and extremely similar food preferences, I think enclosures could be more interesting if each individual herbivore species had more diverse preferences instead of being the same across the entire family.