Make rain/snow visually invisible but still turned on also in campaign mode
Work on pathing
Make staff buildings easier to hide/remove negative reactions when scenery at 100%
Make more no negative effect power sources (yes I'm aware you can bury zoo entrances, but staff keep spawning on them, so it's not fool proof)
Make an option to find terrain in enclosures so you can eradicate unwanted terrain
Make animals vs habitats age separately when you change the aging setting
Give us expanded storage to buy (if I have 10+ zoos, some full of quarantines just to hold animals. There should be enough storage to hold the minimum amount for each animal. IDC if you don't need/want the extra space, people who have played since launch could really use it)
Herding behavior - there's less point behind getting a large amount of a species that needs a herd and them not herding!
Removing the option to sell elderly animals. You can't sell babies or pregnant girls, but people put up elderly infertile adults and if you aren't paying attention you could get a useless animal.
my zoos to be environmentally friendly but the solar panels and wind turbines have such a ridiculously short radius compared to the generators and they look so odd just randomly positioned by themselves. If when grouped together the power range grew exponentially, I think that would help - and it would make more sense to have a solar farm or wind farm than just a random solar panel next to a habitat.
I’d like if I have a zoo in the arctic the guests don’t come in shorts and complain it’s cold. Having clothes based on where the zoo is would be nice.
I would love a color scheme option. I'd rather my guests be wearing neutral colors in most of my zoos
i wanted fixed is when animals are stressed and looking for a place to hide they actually go and hide.
Picking up and moving shy and stressed animals to a hide, for them to start feeling better and RUN OUT is so infuriating!
But I'd really like them to have interspecies enrichment also help to reduce stress for animals. So that way mixing animal species together gives more bonus than just extra enrichment.
Like a lot of zoos especially in America will raise cheetah cubs beside dog puppies (mainly Labradors) so that the cheetah grows up to be very confident and comfortable around visitors due to imprinting on the dog's confidence. Though I extremely doubt we'll ever get Labradors added even in a DLC option lol.
More high altitude, xeric and dry forest plants. Ideally ones with very large ranges so they aren't constrained geographically.
I’m bored of the ugly boxes and it’d be nice to have more control over what goes into them. I’d also love an ant colony update. I really want to create huge tubes of leaf cutter ants everywhere.
graphic options to hide things but they're still around. Zoo Tycoon had the option to hide guests and trees which was great for my old, 90s computer. This game is gorgeous but boy does my laptop struggle and being able to hide them would definitely help. Even when you're trying to click on an item or animal and can't get around the foliage is so annoying!
And more variety with the appearance for exhibit animals, and add some sea creatures. What's the point of having what are essentially giant fish tanks if we can't have fish in them!
Work on pathing
Make staff buildings easier to hide/remove negative reactions when scenery at 100%
Make more no negative effect power sources (yes I'm aware you can bury zoo entrances, but staff keep spawning on them, so it's not fool proof)
Make an option to find terrain in enclosures so you can eradicate unwanted terrain
Make animals vs habitats age separately when you change the aging setting
Give us expanded storage to buy (if I have 10+ zoos, some full of quarantines just to hold animals. There should be enough storage to hold the minimum amount for each animal. IDC if you don't need/want the extra space, people who have played since launch could really use it)
Herding behavior - there's less point behind getting a large amount of a species that needs a herd and them not herding!
Removing the option to sell elderly animals. You can't sell babies or pregnant girls, but people put up elderly infertile adults and if you aren't paying attention you could get a useless animal.
my zoos to be environmentally friendly but the solar panels and wind turbines have such a ridiculously short radius compared to the generators and they look so odd just randomly positioned by themselves. If when grouped together the power range grew exponentially, I think that would help - and it would make more sense to have a solar farm or wind farm than just a random solar panel next to a habitat.
I’d like if I have a zoo in the arctic the guests don’t come in shorts and complain it’s cold. Having clothes based on where the zoo is would be nice.
I would love a color scheme option. I'd rather my guests be wearing neutral colors in most of my zoos
i wanted fixed is when animals are stressed and looking for a place to hide they actually go and hide.
Picking up and moving shy and stressed animals to a hide, for them to start feeling better and RUN OUT is so infuriating!
But I'd really like them to have interspecies enrichment also help to reduce stress for animals. So that way mixing animal species together gives more bonus than just extra enrichment.
Like a lot of zoos especially in America will raise cheetah cubs beside dog puppies (mainly Labradors) so that the cheetah grows up to be very confident and comfortable around visitors due to imprinting on the dog's confidence. Though I extremely doubt we'll ever get Labradors added even in a DLC option lol.
More high altitude, xeric and dry forest plants. Ideally ones with very large ranges so they aren't constrained geographically.
I’m bored of the ugly boxes and it’d be nice to have more control over what goes into them. I’d also love an ant colony update. I really want to create huge tubes of leaf cutter ants everywhere.
graphic options to hide things but they're still around. Zoo Tycoon had the option to hide guests and trees which was great for my old, 90s computer. This game is gorgeous but boy does my laptop struggle and being able to hide them would definitely help. Even when you're trying to click on an item or animal and can't get around the foliage is so annoying!
And more variety with the appearance for exhibit animals, and add some sea creatures. What's the point of having what are essentially giant fish tanks if we can't have fish in them!