Howdy y'all,
NOW, I know PC2 is in still in development and maybe the ui is the way it is for the Gamescom demo but I thought there could be some tweaks made before the final release. Cos there's some choices here that I don't think need to be so...in your face.
For starters have a look at the bottom of the screen.
That navy bar really does not need to be there. You could open up the view of our park a lil bit more by cutting that, bringing the white tabs down and moving the player controls to the right of the tabs.
I have no idea if this is just for the demo or if there'll be other things displayed in this bar in the final release of the game but it just seems unnecessary right now. Cut cut cut, I say.
Similarly, I cannot stop staring at this:
Planet Zoo had this neatly tucked away in the bottom left corner and I actually think it should stay there...Maybe as one of the tabs on the bottom of the screen but separated from Coasters, and when it's interacted with then maybe have it pop up there at the top and centre of the screen.
I dunno, this might be nitpicky but there just seems to be a lot of clutter in the way of the gorgeous view of the park. Get outta my face heh heh.
This one is down to convenience
What about a tab on the path tool that features all the interactable objects that are placed on paths, such as benches, bins and picnic tables etc.
I noticed that benches and bins are back in the scenery tab for PC2, which means that it went from that tab in PC1 to the facilities tab in Planet Zoo and is now back in Scenery again. That's confusing, friendos. Get them benches outta theeere x
Finally, the screen that pops up when you're choosing which ride/coaster to build is HUGE. Deary me, it takes up so much real estate on the screen. I reckon that's for the benefit of console players who are sitting on their sofa away from the TV. But on PC, I just would like less stuff getting all up in my face and suffocating me, ya know?
Thanks for reading!
NOW, I know PC2 is in still in development and maybe the ui is the way it is for the Gamescom demo but I thought there could be some tweaks made before the final release. Cos there's some choices here that I don't think need to be so...in your face.
For starters have a look at the bottom of the screen.
That navy bar really does not need to be there. You could open up the view of our park a lil bit more by cutting that, bringing the white tabs down and moving the player controls to the right of the tabs.
I have no idea if this is just for the demo or if there'll be other things displayed in this bar in the final release of the game but it just seems unnecessary right now. Cut cut cut, I say.
Similarly, I cannot stop staring at this:
Planet Zoo had this neatly tucked away in the bottom left corner and I actually think it should stay there...Maybe as one of the tabs on the bottom of the screen but separated from Coasters, and when it's interacted with then maybe have it pop up there at the top and centre of the screen.
I dunno, this might be nitpicky but there just seems to be a lot of clutter in the way of the gorgeous view of the park. Get outta my face heh heh.
This one is down to convenience
What about a tab on the path tool that features all the interactable objects that are placed on paths, such as benches, bins and picnic tables etc.
I noticed that benches and bins are back in the scenery tab for PC2, which means that it went from that tab in PC1 to the facilities tab in Planet Zoo and is now back in Scenery again. That's confusing, friendos. Get them benches outta theeere x
Finally, the screen that pops up when you're choosing which ride/coaster to build is HUGE. Deary me, it takes up so much real estate on the screen. I reckon that's for the benefit of console players who are sitting on their sofa away from the TV. But on PC, I just would like less stuff getting all up in my face and suffocating me, ya know?
Thanks for reading!