It will be a shame if balance means 'Must be destroyable by a paper viper armed with two pea-shooters'. Big ships should be destroyable by groups of smaller ships, not lone wolves.
I believe Sandro mentioned something about toning down the Python's speed or maneuverability, but that was the only area they were concerned.
They don't really want one ship to rule them all, so I'd expect a bit of tweaking for all the high end ships, but no big wind ups with the nerf bat.
Hull mass only roughly relates to size. The total mass after it has an appropriate loadout is better for comparison purposes. The python is like a slim Type 9, definitely a large ship.
FrontiHull mass only roughly relates to size. The total mass after it has an appropriately loadout is better for comparison purposes. The python is like a slim Type 9, definitely a large ship.
1000 of hull mass and 500 of cargo is 3 times more than 350 hull mas and 270 cargo..... 3 times less.
So definately python is medium, not large ship.
Hull mass only roughly relates to size. The total mass after it has an appropriate loadout is better for comparison purposes. The python is like a slim Type 9, definitely a large ship.
Any ship is small compared to an Type-9, so that's not a fair comparison.1000 of hull mass and 500 of cargo in L9 is almost 3 times more than 350 hull mas and 270 cargo in Python.....
So definately python is medium, not large ship.
Any ship is small compared to an Type-9, so that's not a fair comparison.![]()
The type 9 has a better drive and FSD to ensure it can move that bulk around but from a physical size point of view they're both large ships and the game and stats treats them as such.
It doesn't matter if it's classified as "Medium" in the game. What matters is the fact that it's much fatter than the Cobra and everything below it, and although it is similar in size to the Asp, it has far superior upgrade potential - better guns, shields, and everything else. Currently, a pilot of an A-grade Python can smoke anything smaller than himself 1x1 if he's not a noob.Python like an asp is MEDIUM vessel. So thats why python is maneuverable. Unfortunately it is slow.
So your argument is invalid.
No, I don't have a Python. Maybe I should elaborate: I meant that currently the Python has tons of strengths (firepower, defense, maneuverability) and not enough weaknesses (max speed, high cost). The cost is even not really a weakness - anyone who can buy a Python already knows how to make money quickly in ED. It doesn't mean that it's indestructible.@cherny_prapor, you have python? invulnerable? are you joking right?
The type 9 has a better drive and FSD to ensure it can move that bulk around but from a physical size point of view they're both large ships and the game and stats treats them as such.
So why does it use medium pads then?
ship that can keep smaller fighters off its tail
The type 9 has a better drive and FSD to ensure it can move that bulk around but from a physical size point of view they're both large ships and the game and stats treats them as such.
Fronti
er could take a book from eve onlines book and introduce sub classes of ships with faction specific bonus ( bonus to missile, beam, pulse damage or rater of fire), specailised mining ships, specailised ships that get tonnage carrying bonuses to subtype cargo Ie 30% bonus to food storage, or mineral hauling ships that hold 30% more minerals so a 30T ship could hold 40T if the cargo was minerals ( compression technology etc)
A weak ship with a supercruise bonus, or a % boost to interdiction or interdiction avoidance for bounty smugglers, the list goes on if they decided to go down this route.
It will be a shame if balance means 'Must be destroyable by a paper viper armed with two pea-shooters'. Big ships should be destroyable by groups of smaller ships, not lone wolves.
The AI is less good than human players, but the higher rated ones (and often ones in the wild are better than the Conda assassin target ones) can cause real trouble.If they start nerfing ships then I doubt I would want to play this game for long. There is a reason why the Python costs so much, that is because it is a beast of a ship. This game had better not go down the rock, paper, scissors route.
Pythons & Anacondas should be nails and really hard to kill. It is pretty poor that I can take them out so easily at Nav beacons in my Cobra. The only time that a Conda scares me is on assassination missions that's when I struggle and run.
I'd like the ships left alone until at least the full range of ships is in the game and we can see how each piece fits in the game.
Also, if there is no "ultimate trade ship" or "ultimate combat ship" what's the point? Otherwise every ship is a Sidewinder with a bigger price tag.
It's like complaining every sports car should be speed-limited to 60mph or mopeds are at a disadvantage. Not a very strong argument.
Some ships should be better and some should be a lot better. A Python can be tougher than an Anaconda, but it carries less cargo and has a much smaller jump range.
I vote for continued diversity.
No, I don't have a Python. Maybe I should elaborate: I meant that currently the Python has tons of strengths (firepower, defense, maneuverability) and not enough weaknesses (max speed, high cost). The cost is even not really a weakness - anyone who can buy a Python already knows how to make money quickly in ED. It doesn't mean that it's indestructible.
I'd like the ships left alone until at least the full range of ships is in the game and we can see how each piece fits in the game.
Also, if there is no "ultimate trade ship" or "ultimate combat ship" what's the point? Otherwise every ship is a Sidewinder with a bigger price tag.
It's like complaining every sports car should be speed-limited to 60mph or mopeds are at a disadvantage. Not a very strong argument.
Some ships should be better and some should be a lot better. A Python can be tougher than an Anaconda, but it carries less cargo and has a much smaller jump range.
I vote for continued diversity.