Finally Giving Open a Shot

I just went to the CG in Open.
Usually, it's ok, I can scrape through the guys killing ships there. I dodged an FDL lurking at the star, and I gave an Anaconda a run around the starion, which was the most fun I'd had an a while.

But today, I learned a valuable lesson.

Don't face off 2 Anacondas loaded to the hilt with torpedoes. Lol
In a PvE Python.

First PvP death ever. Lol
(Except for suicidewindering)

Just a warning. Not a whine, I'm not butthurt, I spent a while chatting to one of them (while sneaking away), and made a new friend.

If a ship is carrying torps, keep moving, fast.
My 2 Point Defence was overwhelmed easily by all the incoming torps. Lol

Fly safe all!

CMDR Cosmic Spacehead
 

Robert Maynard

Volunteer Moderator
Note that there would be no problems of this nature whatsoever if Frontier had never reneged on their promise to include offline single player that is totally distinct from the online multiplayer element. If solo and open (or single- and multiplayer) were separate entities from the start that didn't share the same background data and whatnot it would have saved countless threads of argument over what to do with them, and how to deal with all the negative repercussions we're seeing from that choice. A choice that was born not out of creative insight but out of technical deficiency. Worth remembering.

Online Solo, Private Groups and Open existed in the game design from the outset - Offline mode was requested by some potential backers, added to the pitch about halfway through and, sadly, cancelled before launch.

The existence of an Offline mode would not have changed the three modes we have today - and a single shared galaxy state that all players experience and affect has been the intended gameplay experience in all modes from the outset.
 
Online Solo, Private Groups and Open existed in the game design from the outset - Offline mode was requested by some potential backers, added to the pitch about halfway through and, sadly, cancelled before launch.

The existence of an Offline mode would not have changed the three modes we have today - and a single shared galaxy state that all players experience and affect has been the intended gameplay experience in all modes from the outset.

Huh, is that right? Well I had hoped to give them some semblance of credit for not actually intending the online solo/open mess initially, but it seems even that was asking too much of their game design chops.

- - - Updated - - -

Your energy directed towards the CG's actual goals would carry your cause farther, than the same time spent blockading. Blockading is doomed by many features of the game. Every CG mechanic is a PvE bucket filling race. That is so each player has the exact same power to contribute. In the case of the Environment, it is exactly the same for everyone. Only the company you keep is different.

I stress the fact that open doesn't have any more claim to the BGS than either of the other two modes. It's just an unsupported assertion that somehow what happens in open is more important than what happens elsewhere.

Even if FD were able to bring the offline version along, the online portion of the program would have been just as it is. Private Groups were not a reaction to the offline crisis, they were baked in.

Fair points, but all it says to me is that instead of having this amazing example of consistently promoted emergent gameplay as the default option, they committed themselves to offering only the bucket filling grind, a horrendously splintered and segmented playerbase, and mode parity for the sake of mode parity alone. Disappointing doesn't quite cover it.
 
Welcome to open OP

I'm always ready to give a warm welcome to anyone I see in open, and if you're wondering where all the bad people were last night... hanging around outside the data delivery station for the latest CG is the answer.
But they decided to fight among themselves for a bit while I slipped in and out in the unstoppable AspX
350 through the slot............. wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee<THUD> oh well the backwall is a good brake [wacky]

Bill
 
This is stupid. Seems to be this pervasive non sense running through here that open is some form of instant n00b grinder. It really isn't.

I play 95% of my time in open just doing missions and npc piracy. I operate no more than 2 jumps from any of the major hubs at any time.

I

See

Nobody.

Let alone hordes of rampaging "griefer" the moment I log in.

Not well done for logging into the mode OP. More like why did you wait this long?
 

Robert Maynard

Volunteer Moderator
Huh, is that right? Well I had hoped to give them some semblance of credit for not actually intending the online solo/open mess initially, but it seems even that was asking too much of their game design chops.

Yes, yes it is.

As to the intended player freedoms, each player can play how they want to, however, when a chosen play-style conflicts with that of other players then those other players can choose not to play with the former - by design. Presumably to avoid the play-style of a few dictating the play-style of the many....
 

I

See

Nobody.

Let alone hordes of rampaging "griefer" the moment I log in.

Not well done for logging into the mode OP. More like why did you wait this long?


Now the real question is: If Open Mode is identically to Solo Mode - you see nobody - why would you log into Open Mode? Why that "why did you wait this long?" question?

Yes, in most parts of the bubble Open Mode is peaceful and in 99.999 % of the time indistinguishable from Solo Mode.
CGs and other hotspots are the exception, there is a good chance to see others. Depending on time the few players who like to destroy the spaceships of other players might be there or not.

To be honest, the question I ask myself often is "why do I play in Open?" That "Oh an other player" feeling wears off quite quickly and after the novelty is gone noting is left, maybe the occasional, rare and "having to search for it" distraction by somebody else.
 
EDIT: Deleted post due to Mods not telling where the insult was. Coz I couldn't spot it.
 
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