Finding the cause of bad black levels and colorbanding in the Rift.

I have severe color banding on the left eye display of my rift but the right eye is much better. Is anyone else seeing a left/right difference with this issue?
 
I have a vive and cv1.. out of the box im disapointed with the CV1 with all software tried (not just ED), blurred image, perceived low dynamic range, unclear, eyestrain, (not that comfy) fresnells.. for me its been muffed up by the choice of fresnells i would pay good money to fix with glass lenses! The vive's better!
 
I have a vive and cv1.. out of the box im disapointed with the CV1 with all software tried (not just ED), blurred image, perceived low dynamic range, unclear, eyestrain, (not that comfy) fresnells.. for me its been muffed up by the choice of fresnells i would pay good money to fix with glass lenses! The vive's better!

Are you kidding? My Rift is WAY better than the Vive for anything except roomscale. You just aren't using it correctly!
 
Are you kidding? My Rift is WAY better than the Vive for anything except roomscale. You just aren't using it correctly!

Heh must be a case of horses blinkers for courses (does that work as a thing?) hmm :-/

IMO I expected the CV1 to be better than Vive in clarity but for me its not. The CV1 has a small blurriness that my eyes are constantly searching for focus and cant get it whereas the Vive appears pin sharp :-/

Im hoping driver updates will correct some issues in time because its a $900 mantle queen ATM..

..although i have been running CV1 thru the Vive link box, when i get some more wires ill give the CV1 the HDMI and Vive DP..
 
Heh must be a case of horses blinkers for courses (does that work as a thing?) hmm :-/

IMO I expected the CV1 to be better than Vive in clarity but for me its not. The CV1 has a small blurriness that my eyes are constantly searching for focus and cant get it whereas the Vive appears pin sharp :-/

Im hoping driver updates will correct some issues in time because its a $900 mantle queen ATM..

..although i have been running CV1 thru the Vive link box, when i get some more wires ill give the CV1 the HDMI and Vive DP..


I don't get it how it can be so different from one person to another?! ...must be the facial/eyes differences
 
I don't get it how it can be so different from one person to another?! ...must be the facial/eyes differences

Differences yes.. I think also it depends of whether ppl started with a DK2 and if you compare to Vive also.. but im not rushing in next iteration, test first :-/

Future versions may have wrap around curved panels and remove then need for so much optical gubbins? :) (        off the fresnel's!)
 
I have a vive and cv1.. out of the box im disapointed with the CV1 with all software tried (not just ED), blurred image, perceived low dynamic range, unclear, eyestrain, (not that comfy) fresnells.. for me its been muffed up by the choice of fresnells i would pay good money to fix with glass lenses! The vive's better!

What does that have to do with the topic?
 
Code:
<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
    <HDRNode_Reference>
        <ManualExposure>0.000000</ManualExposure>
        <ShoulderStrength>0.500000</ShoulderStrength>
        <LinearStrength>0.600000</LinearStrength>
        <LinearAngle>0.900000</LinearAngle>
        <ToeStrength>1.500000</ToeStrength>
        <ToeNumerator>1.800000</ToeNumerator>
        <ToeDenominator>1.500000</ToeDenominator>
        <LinearWhite>5.000000</LinearWhite>
    </HDRNode_Reference>
</GraphicsConfig>

Can confirm this improved the experience in DK2. The issue with 'black splotches' is still there but this makes it less noticeable when looking out the window.
I have been playing Elite on DK2 since beta and can also confirm this is NOT a hardware issue. On previous versions of the Oculus drivers it looked waaaaay better without any of these issues. Performance and juddering was the big issue back then, so I am going to stay on the current driver version and hope they fix it (should be a simple fix for Oculus to develop - if they decide not to give their loyal early backers the shaft...).
 
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