Fix carrier jump screen.

Way to many times, i click on the map to move and the game selects that spot as a jump destination. Then i have to go in again and cancel jump, only to have to go back in again to select my destination after cooldown.
Why not make it like we do on the ship's galaxy map. Press and hold to select destination.
 
When moving the map I grab a blank section where there is no star. Occasionally it still does that but the frequency of it happening is so low now it doesn't bother me (maybe one out of ever 10 or more jumps)
 
This never used to happen before though. Anytime you move the map there's a chance it will select a system, that's the problem. Probably because the selection button is still being processed while mutli-buttons are being used to pan.
 
I've never had this happen to me, not sure what the difference is, must be something in the way I move the map around maybe, but nope, not a single occasion since FC's were introduced has that happened to me.
 
Probably depends on your binds. If I used a controller and had one thumbstick for pan and the other for the rest and only one button to select I know I'd never see it because I wouldn't be holding down the same button that also selects to pan. Which is what happens when I hold down both mouse buttons to pan the map. I bet if I switched to the middle mouse button to select that'd also fix it. Either way, it shouldn't happen.
 
Happened to me often. I select the star, maybe hold the button a millisecond for too long and it sets jump course to that system. -.-
 
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