Fix the dogpiling/ratio in CZs.

Hurt your feelings did I?
anyways, without a doubt channeling your inner d0uche ( or maybe you just are one?) ( and do you really expect people to help after being a dirtbag? you are like one of these entitled people shouting and screaming at customer service guy and still expecting service, it's hilarious )
Plus mate, what you are describing is not you enjoying the game and hell is just as fictional as the game you are clearly upset about ;)

But he! Since you are really really enjoying this game so mutch , why dont you jump into a CZ and try killing some stuff again ;) ( and try it without dying )

Have fun! lol
 
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Yes, it is obvious that you are viewing my posts this way. and it's wrong. I am saying - "I flew a bunch of sorties in a CZ. in some, I died, and in some I won... but in a handful, I died in a way that wasn't enjoyable as a fight or challenge, and this appears due to the spawning logic, which could be improved to make the experience better"

We agree on this. completely. a see saw is perfect. And when the see saw reaches the bottom on one side, what do you do? add weight on the *other* side, Otherwise, it's not a fun see-saw. it's a plank.
Ok, I don't see how it is flawed, you are saying what I am saying, when I say A good bit, and suddenly died, because yes, you won some and lost others, and what is upsetting you is the way you died? I am unsure what other way you would die? seesaws go back and forth a lot to the point of where one side is getting swarmed? or for that matter if the side you were fighting for were doing good npc wise, all of which you can't see it could be it was spawning in more enemies accordingly? ultimately, do you kn
Picture the scene - in front of helm's deep; the heroes have fought long and hard, but are losing. It's all over.. when over the hill comes...

a) Gandalf and the rohirrim!" The odds swing back, the battle rages on, everyone enjoys the movie.

b) Another Horde of Orcs! everyone dies. movie ends, Peter Jackson loses his career.

The spawning of new ships in the CZ should not produce a one sided massacre - either in the player's favour, or against them, and it is perfectly possible to avoid in code.
Ok, so you no allied ships in said cz? you are saying there shouldn't be a situation where people are extremely outgunned? the lowest point of the seesaw? which in my point should exist, forcing you to run, that's a good thing?

Also comparing a movie to a game really does not help, you could have escaped before in your situation, you can begin when the situation begins to turn grim? instead of waiting?
I will always admit that I have not made a point clearly enough, when it is misunderstood. You have, however, restated your position a few times now, and still misunderstand, whilst others clearly get it. Communication takes two people.

But you ARE being arrogant, even now. Your entire response to this has been "you don't understand the game, as I do, and need to learn to think like I have". Still, you are right, I insulted you and I shouldn't have. apologies.
I have restated my position because you repeatedly accuse me of something that simply put is a lie. as for "others clearly get it" I get just fine that you do not like the feeling of being overrun in a CZ/combat situation, i'm saying I believe that should be a situation that should happen?

You are saying I am arrogant, yet I never once stated I was right and you were wrong, I clearly stated "this helped me enjoy elite more." to provide you an option, your choice if you want to chose it or not.
here we are again. It's not about my feeeeelings. things don't "feel" lopsided. they *were* lopsided. The entire sky was hostile. there were no allies, no greens *at all*. And when more ships spawned, they were red as well. This is *bad coding* - it's not about my desire to win, it's about my desire to play a fun, challenging game.
Isn't it? as I point out, I'm not saying anything is perfect, I'm saying, shouldn't there be a situation where you cannot win? such as this? I believe there should be so something being lopsided, is not a flaw to me, and more enemy ships spawning overwhelming the other side is not 'bad coding' in my book, it is more likely a design choice. A no win scenario? and it most definitely is a 'feeling' if you feel you've been treated in a way, that you do not find fun in the game.
I am a wikipedia author, and one of the key WP principles is "assume good faith". If you believe that you were trying to help, then I accept that. I don't believe that you *have* helped, but I'll accept that was your intention. as for agreeing with me, no, I don't think you do. This is not a generic "Elite is not perfect" post. I am suggesting a precise fault that I tried to bring to FDevs attention.
Pulling out internet credentials really does not say much, and frankly, I do not see how you used WP's principle of good faith with your first reply with the amount of accusations in it.
I am agreeing with you, however the difference is i'm saying no win scenario's should be part of the game, leave repair, regroup try again, or die and respawn, should be part of the game.

But lets turn it around, how would your scenario of death in a CZ be 'fun' from your perspective? since this is really what it is about? is it fun when you can easily escape? is it fun when you die in a one v one battle? because fundamentally....and my original point was, it is a attitude/mentality issue in my book, and clearly our view on how things should be differ. Initially I had to readjust my mentality, learned from other games, to thoroughly enjoy Elite, I suggested that to you, suggested. I never once said I was right , you are wrong. I changed my mentality, and am enjoying Elite thoroughly, I never stated you should do that, that is your choice, I don't chose for you.

But you know, since that change, i've played over years now, and enjoy when I can paly, win or lose, and I do not see unfair/overwhelming situations as a fault, pure numbers of npc's is not a flaw, now take rail eagles or such that still happen now and again, with insane accuracy, now that i see as a flaw, because perfect aim isn't something possible in general to anyone but an AI. But combat in general, I find rather easy, unless I put myself in a bad situation, in which case, my own fault.
 
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