I've seen people complaining about the paths since day one, and recently as I've been trying to make more realistic parks, I realize how problematic they are. Real parks have interconnected plazas not just branching paths. and while the path grid does exist, you cant get smooth edges.
Players need the ability to create a bounded regen and fill it with path texture. even if the AI doesn't use the entire plaza, having smooth edges to which we can connect other paths would be an amazing improvment on the existing system.
Thank you for your consideration.
Players need the ability to create a bounded regen and fill it with path texture. even if the AI doesn't use the entire plaza, having smooth edges to which we can connect other paths would be an amazing improvment on the existing system.
Thank you for your consideration.