Ninja'd by @Bigmaec 
But:
As for the slavery issue being a reason...
Do we need to remove guns from every ship as each player has the potential to be a ganker?
But:
That would open up so much fun... Wouldn't it be great if a few of the largest squadrons in the game decided to go on a romp against FC's belonging to anyone but themselves - and every player in solo?And on a completely different note, if commodities were not removed from FC's:
1) FC's would then need to be 'hurtable' but not destroyable, and lootable by other players (if allowed to store commodities), which would make the kidnapping thing alot more interesting. And I think it would remove alot of carriers from the bubble that clutter up the system maps
2) This could lead to needing a squadron or wing(s) to protect FC's as they come into a bubble system to sell the commodities, and the ability to pirate from them by other squadrons and wings, that to me is emergent gameplay
As for the slavery issue being a reason...
Do we need to remove guns from every ship as each player has the potential to be a ganker?