Fleet Carrier Fueling Broken

Random shower thought while still low on coffee: Yesterday evening, there were a lot of comments from players in the LTD hotspots that every other rock either contained Tritium or had Tritium deposits. Got any LTD2/LTD3 nearby to test mining for Tritium there?
I had been getting plenty of Rocket Tea from LTD single hotspots -- lots more than LTDs for sure! -- before the last patch. I will head back early to my FC and test the LTD hotspot in the ring it's parked near. I can postpone my sojourn into Elysian Shores to test the tritium waters.
 
So I tested today my favorit LTD double Hotspot for Deep Core Mining. I found everything else, Alexandrite, Bromelite, VOP and eventualy LTD. So we get it all wrong. XXX Hotspot has a new meaning. The definition is now: You find everything else but nearly no XXX´s. In case of LTD-Hotpot it means, you will find LTD very eventually.
 
I think fueling Carriers should not be as rough as it is now with the post-patch numbers. The ultraabundance of Tritium pre-nerf felt a LITTLE high, but since it was the ONLY way to refuel Carriers in deep space it made sense (it felt less exploit-y than the LTD gush). I am lucky enough to have already parked my DSSA Carrier and fueled it up quite a bit since parking with a nearby Trit2, but other CMDRs will surely be significantly hindered in deep space deployments with this current level of Tritium abundance.

Except that it wasn't. Spending weeks on an activity very few people like in order to be able to do something you like is a very bad design choice. FC shouldn't have been connected to mining in the first place, this is just the last nail on the coffin.

I'm in the same boat as all DSSA carriers, as I was on an expedition to make the full trip of the galaxy with the Wandering Star. Luckily I had just stopped by the Bubble to refuel. All the FCs outside are pretty much dead in the water.
 
What's going on with you FDev.
This useless nerf was a shot to the back.
Please come up with something else, at least that's not how it works.
THX
 
Yesterday two of went out into different hot spots, one a tritium and one a LTD. After 2 hours of mining I had about 95 tons of tritium, 10 tons of LTD, 8 tons of void opals and 13 tons of grandiderite. My squadron mate only found 10 tons of LTD and about that in tritium.

One bug I came across is the following:
1. Cores, after fracturing the cores successfully and all the floating nuggets were picked up I went to the remaining nuggets still attached. After many shots the internal chunks would not be liberated.
2. After finishing what I could at a core and prospecting other asteroids, the internal core nuggets persisted in my contacts.
3. I found numerous external chunks as void opals and tritium.
4. The largest percentage rock I mined was about 28 percent. Overall tritium was harder to find and lower percentage. I started at 300 kms from the center of the hotspot and this was a very large hot spot.
 
Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.

Good news! Curious how and when it will be fixed but at least we know FDev intends to restore Tritium availability.
 
Heh. I had just kitted out a mining ship after seeing that it was no longer possible to buy tritium for a reasonable price, hadn't realised they'd buggered it up for mining too!
 
Heh, yeah I'm at a point where I need to refuel my carrier soon, and then all these changes hit. Now I'm tempted to leave it parked until the next patch, and see where the chips fall before I decide which way to refuel.
 
Heh, yeah I'm at a point where I need to refuel my carrier soon, and then all these changes hit. Now I'm tempted to leave it parked until the next patch, and see where the chips fall before I decide which way to refuel.

Same here, my crew discussed that and so far the decision is to interrupt our expedition and stick to the double overlapped hot spots, to be able immediately to test whatever patch improvement comes - because for us it is clear: improvement has to come!!
 
Heh. I had just kitted out a mining ship after seeing that it was no longer possible to buy tritium for a reasonable price, hadn't realised they'd buggered it up for mining too!

I suggest getting a couple of subsurface missile launchers and a fast ship just for mining. In my experience laser mining is slower in single tritium hotspots and the most efficient way is searching for SSD. I noticed a slight decrease in the amount of deposits of tritium after the patch, but the amount of "orange" rocks with trit is high enough not to be a bother (with a fast ship). Currently I am using an Orca with only 160 ton cargo but, since I only have one missile launcher with me, I run out of ammo before filling the cargo bay. That's the reason why I recommend getting more than one.

I also use the FC as a mobile base that sits in the same system while I explore the nearby zone with other ships. Most of the time I jump with the FC only from tritium hotspot to tritium hotspot, getting the amount I used to jump and a bit more each time. For that reason I can't say that this patch changed my playstyle that much.
 
Heh, yeah I'm at a point where I need to refuel my carrier soon, and then all these changes hit. Now I'm tempted to leave it parked until the next patch, and see where the chips fall before I decide which way to refuel.

I'd literally just started refuelling mine after reaching a spot with a double overlap not far from Beagle Point. I was happy to get a full hold in my Vette every 90 minutes or so of mining, meaning I'll be here for a couple of weeks max including having a bit of an explore every now and again. I was happy as Larry. I could have played this way literally for years.

Once they fix this, if the Tritium yield is less than it was before then I'm not prepared to spend more time mining it. I'll simply walk away. It needs to be exactly where it was previously.
 
Me and my crew decided last night to move forward and use entire depot as well as 2200t that we had on our 4 mining vessels. It was a long stream :) and I almost fell on my face, so we did not finish. Once we are before the last jump, we will scout for another DBL HS and then start mining. Keep the fingers crossed, because either it is not as bad as people say or we get stuck there before the "correction" is applied.
Just FYI - most of my crew uses only laser mining, I do hybrid because it seems to work much better for me (laser, surface and sub)
 
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