Fleet Carrier Tritium Transfer from FC Cargo Hold to Tritium Depot

After a long and tedious grind for credits I finally bought a Fleet Carrier. While it's a fun thing to own, one VERY serious drawback has been around since day one: there's NO way to transfer Tritium from the Carrier's Cargo Hold to the Tritium depot without using one of your ships that has to be docked at that very Fleet Carrier.
When I went out exploring and decided to drag my carrier behind me in order to have a safe haven in the black I had to buy an Alt Account with real money for the sole purpose of having the opportunity to remotely fuel my carrier, obviously using the Commodity Market, (I know, right)

Fleet Carriers, Maintenance and Tritium cost a LOT of credits, can we PLEASE at least have an option to transfer fuel from Fleet Carrier's Cargo to the Tritium Depot via the Carrier Management screen. And I don't even mind mining for Tritium whil out in the black or buying it at 3x the price from others but an FC is supposed to be an advanced machine and the fueling mechanics are really off-putting.

I hope this suggestion gets seen by the Developers and will be implemented with the recently announced updates which, I must admit, made me jump for joy.

Thank you.
 
Wait until you try to jump your carrier to Colonia in a day, then you'll really have something to complain about! :)

I think a better refueling and route mapping has been a much asked for change.

Still it's a very nice thing to have, and if only staying around the bubble not a big hassle to maintain.

You could of course just have explored around 500ly, and then asked the carrier to catch up. No need to use an alt for that (at least IMO). Though it's not a bad idea, I might get a fuel loading alt too :)
 
Wait until you try to jump your carrier to Colonia in a day, then you'll really have something to complain about! :)

I think a better refueling and route mapping has been a much asked for change.

Still it's a very nice thing to have, and if only staying around the bubble not a big hassle to maintain.

You could of course just have explored around 500ly, and then asked the carrier to catch up. No need to use an alt for that (at least IMO). Though it's not a bad idea, I might get a fuel loading alt too :)

I did jump my FC to Colonia and then way further while neutron jumping my ship. Since I couldn't be bothered to keep returning to my Carrier every time the depot ran out of fuel, I used an alt to buy tritium from the cargo hold and then donate it to the depot. I mean, how hard it is to invent a hose that would connect the two areas of the FC.
 
I would like to second this. I have over half my Carrier hold full of Tritium yet it is useless until i get to my Carrier and refuel it manually.

If there are (for some reason) technical issues, it might be a good idea to just increase the Fuel Tank of the Carrier then. 5000 Unit hold should be a pleasant change.
 
After a long and tedious grind for credits I finally bought a Fleet Carrier. While it's a fun thing to own, one VERY serious drawback has been around since day one: there's NO way to transfer Tritium from the Carrier's Cargo Hold to the Tritium depot without using one of your ships that has to be docked at that very Fleet Carrier.

It seems to be intended that you "fly" the Carrier and dont use it remotely and have it roam the galaxy on it's own.
Hence the fuel depot is limited to 1000 tons and it requires a commander docked on the station to transfer fuel

Yes, this can be seen as convenience but also as a workaround for a feature that by all logic should have been there

Not if that logic doesn't match the design scenario for Carriers usage.
 
The transfer of tritium from the hold to the depot has been mentioned a number of times. I, too, don't see the point of having to go via the ship to get it there. *

I know you can set up buy orders for other players to get tritium to you, but I would like to see a better mechanic than having to fill a T9 with cargo bays and ferry a full load of tritium a number of times.*

Lastly, mining the tritium is a pain. Given how much a carrier drinks, lasering it produces relatively little in yield in comparison. I'd like to see the amount of stuff flying off the 'roid increase by, oh, I dunno... 500%? It would let the carrier become far easier to be self-sufficient out in the black. *

* I've said these things many times and I'm even boring myself now :D
 
The transfer of tritium from the hold to the depot has been mentioned a number of times. I, too, don't see the point of having to go via the ship to get it there. *
In essence a cmdr must "install" a T9 ship on their fleet carrier as a "Tritium Transfer Module".

It would be very nice if the "Tritium Transfer Module" was a permanent item built into the Fleet Carrier. I would pay 2M Credits/week for an additional FC module that shows me crew shoveling chunks of tritium into a big fiery furnace.

Loading Tritium.jpg
 
If You want to have more work in game buy Yourself a carrier with lazy crew (academy outcasts maybe?) that is incapable of doing anything more than keeping ship operational and executing single jump (again navigator on bridge seems to be some kind of failed student too).
Do not get me wrong. Owning FC is a kind of fun but that fun is limited to ability to have personal base which You can move around when You need. That is all.

I have moved my carrier around galaxy few times but it always was within range to jump back to bubble/colonia with remaining fuel on board.

I had also thoughts of using FC to move my alt to colonia for easier engineer unlocks but... it is a lot easier and faster to get slightly modified DBX/Krait Phantom and use it along with neutron highway to get there within few hours while it takes carier few days (or a week depending from online time) to go there, not to mention tritium cost...

I think too many players are focused on combat and not enough are interested in anything else beyond it to have anything more than combat support oriented fleet carrier, at last this is an impression I have after reading each update we get.
 
I understand why they want you on the carrier, and not tons of carriers flying around the galaxy with no players on them.

However, I do think you should have the ability to transfer fuel while you;re sitting in the Command Chair on the Carriers Bridge!
 
I understand why they want you on the carrier, and not tons of carriers flying around the galaxy with no players on them.

However, I do think you should have the ability to transfer fuel while you;re sitting in the Command Chair on the Carriers Bridge!

Yes, and in fact it's rather annoying that there's currently no real incentive to go to the bridge.

Frontier should give us a tritium-transfer facility that can only be used while sitting in the command chair on the bridge. And they should also give us the ability to scan a new system from the bridge (the other reason to go running back to a ship after every jump). Assume we launch a drone or something.
 
Yes, and in fact it's rather annoying that there's currently no real incentive to go to the bridge.

Frontier should give us a tritium-transfer facility that can only be used while sitting in the command chair on the bridge. And they should also give us the ability to scan a new system from the bridge (the other reason to go running back to a ship after every jump). Assume we launch a drone or something.

I suppose if those magic FC drones had a single 10LY jump in them we could FSS a bunch of nearby systems from the command chair while waiting for the next jump's lockdown. If you saw something interesting you'd need to cancel the jump and hop in a ship to go DSS etc. Something to do on long journeys while the carrier hamsters take their breathers.
 
And they should also give us the ability to scan a new system from the bridge (the other reason to go running back to a ship after every jump). Assume we launch a drone or something.
While I agree it would be nice to scan a system from the fleet carrier...

For whatever reason the FSS can only be used to scan a system in supercruise. A drone would need to have a Frame Shift Drive. Well okay, a sidewinder could maybe be used as a drone ship... but then players would ask why it couldn't it be used as a drone ship for other purpose as well? Why can't they DSS all the planets in a system, or shoot local pirates, or mine tritium for us, or collect bio samples, etc... Why can't we send out a swarm sidewinder drones? They are certainly cheep enough. And if a sidewinder can be used as a drone, why not a Python? It opens up a can of worms.
 
I might ask this question in a new thread if there are no answers:-

I mine tritium when it is available and i buy a heap of tritium.
I sell it to faction members for a pittance. Because they do the BGS and I like to mine.
If I take a 728 tonne cutter load to a mate, from my carrier cargo the loss is about 38 million credits.
If I buy it from my cutter shop the loss is small as I might buy it for 3000 cr and sell it for 2500 cr.
I also bought a cutter load from a port and left it in my cutter and logged off. Next day the cutter cargo was empty.

If anybody has similar information, please reply to me, and if you have not tried the above action, please test it and reply to me.
Thanking you in advance.
 
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